It's because in archon a every one is trying the deaths watch tactic of mixing things up didn't ya know?
Why don't we do this. Give Each subfaction a class, Sluggas for Goffs, Lootas for Deathskulls. And- I don't know. Since i don't believe Painboyz and Stormboyz have a particular klan, Could Evil Sunz Painboyz become Mekboyz, with the option to heal Orks, or vehicles. Blood Axes and Bad Moons I see sharing a Shoota build, with Blood Axes gettin' sum rite supple kit ta make 'em sneaky. Wer Bad Moons get sum propa gubbinz to make der shootas propa killy! They could also get the same, but few stuff for Lootas.
PROPOSED DIFFERENCES: GOFFS: Toughest gits around that love a good scrap. Bonus to Toughness and Melee damage. BAD MOONS: Richboys get more toys. Gear costs less LP to equip. DEATHSKULLS: Thieving looters. Replenish ammo on Execution. If Ammo is full, replenishes Armor instead. BLOOD AXES: Kunnin' humie lovers. Deals bonus damage to enemies when attacking from behind.
No blood axes: kunning and disciplined = get better accruecy aiming and on the move because the back stab damage is useless in most fights
I disagree, as I cannot count how many times I've come up behind Devastators/Havocs set up on a point with their backs to me and nobody to stop me. The ability to kill them more quickly would be lovely. Though I do see your point that it is rather situational, but I can say the same about the Deathskulls version. So I guess I'll make a non-situational for them too: DEATHSKULLS (Alt): Lotsa looted bullets. Bonus to Ammo count (requiring fewer trips to the Ammo box for replenishment).