Um...mahreen doez ya knowz whut "Dakka" *moves my hands like Dr.Evil* iz? T'ink ya mought be a rought tad confooshed.
Now, going back to the OP, if I take the pic at face value and assume we have 4 classes, I think it may look something like this... Command (HQ): Nobz. Heavy armor, big guns, bigger axes. Whats not to love? Progression (Pick one): Big Mek, Warboss, Warlord Big Mek - Heaviest armor (Armor) Warboss - Area effect buffs (Abilities) Warlord - Biggest weapons possible. (Damage) Assault (Fast Attack): Stormboyz. Fast and deadly, Stromboyz bring speed and lots of. And suprise. Progression: Stormboyz Nob, Kommando, Ardboy Stormboyz Nob - bigger boy, bigger rocket, bigger gun. (Damage) Kommando - Trade in the rocket for some stealth. (Abilities) Ardboy - Ditch that rocket for some armor and charge straight in. (Armor) Heavy (Troops): Lotta boyz. Progression: Tankbust, Burna boy, Flashgit (from DoW) Tankbusta - Slap on some heavy armor and heavy weapons for bustin tanks. (Armor, Damage vs vehicles) Burna boy - Sick of not being covered in gore? Then get closer to the fight! (Close range) Flashgit - Whats that? Gun not shiny enough? No problem! (Increase range damage) Support (Elite): Mekboy. Tanks broken down? Than Big Mek needs fixing? No problem Progression: Killa Kan, Painboy, Wyrdboy Killa Kan - Spend most of your time still fixing vehicles (with even bigger tools) and can jump in your own Kan when action gets ruff. (Improved mechanic abilities, vehicle 'summon'[orbital drop?]) Painboy - Who needs fixin? Focuses on healing. (Healer) Wyrdboy - An orc who can use the warp. (Eldritch powers/spells) However, I could also see Orks working without a healer, as unlike the other races, Orks regenerate.
People keep mentioning stormboyz n bikes but where's the love for the Snakebites? I want boars, preferably cyboars n squig injectors.
Oi, I dun fink I need a healer I am the biggest ork kaotin there iz. My cruiser da Blacktoof is all I need to blast them puny ard umies.
I definitely want every ork unit in the table top to be either a class or vehicle or watever and according to chaos everyone gets a fifth chapter/craftworld/leigon/klan so yea there still is hope for the black Templars *puts a picture of a kitten with black Templar symbol on its chest hang onto a branch * hang in there
The devs explicitly stated that the BTs would be -very- unlikely to be fifth chapter. There simply are to many practical problems, ranging from the BTs being unwilling to fight alongside any Psykers (including the Librarians of other Chapters), and lack of traditional SM tactics.
Do remember that there are loadout archetypes, instead of typical RPG classes and once you unlock them, you can switch from one to another. Also psykers\warbosses\etc are probably one life loadout options with a big requisition cost and cooldown.
I've just been wondering about the F2P part of it. Will f2p orkz get to pick the same classes as standard players but dumb-downed a bit or will an ork "Boy" be a class itself available only to F2ps?