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Ooc And Char Creation: Rise Of The Corsairs

Discussion in 'Role Playing' started by ApostleEzekiel, Apr 11, 2014.

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  1. Uriel1339 Uriel1339 Lord of Posts

    As he said earlier and you even said 'ok' earlier to it <.<

    http://forum.eternalcrusade.com/thr...-rise-of-the-corsairs.7159/page-3#post-274739
  2. Akragth Akragth Well-Known Member

    Oo, a second magpie joins us? I assume you two would know each other, then?

    I'm guessing you mean the 1k sons version of inferno bolts?

    What I said here (the post you agreed to, lol): http://forum.eternalcrusade.com/thr...-rise-of-the-corsairs.7159/page-2#post-274585

    One squad of loyalists (so ten) and the rest are humans/servitors. Mission one isn't really designed to be a long mission, it's easing us in to the RP, so resistance is fairly light at this stage :)

  3. Is this ok
  4. Fox Vulpas Well-Known Member

    ok ill i will take out the inferno bullets i like my charcter to sometimes go into chaos other domains. maybe he could have recoverd some of those sallamanders dragon fire Bolts
  5. Uriel1339 Uriel1339 Lord of Posts

    Ok let me edit my post then ^^
    Akragth likes this.
  6. Akragth Akragth Well-Known Member

    Sorry, I edited my above post, got myself a tad confused :p If you meant the 1k sons version (there's two versions of inferno bolts apparently...) then yea, they're just psychic infused bolts, but would be near useless against tanks and whatnot. You can take those as equipment.

    Yea :)
  7. Uriel1339 Uriel1339 Lord of Posts

    All fixed!
    Akragth likes this.
  8. Fox Vulpas Well-Known Member

    ill take that can i jump in now only in the library for about 30 more miniutes
  9. Akragth Akragth Well-Known Member


    Yea bro.


    Now your character starts off on an assault ram that we sent to the enemy ship. The mission briefing can be found here and this post nicely sums up where we are.
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