My fellow Lootas; time ter get down to business and figure out how they'll pull this off. I'll open the floor with the first topic: Do you think we'll see a theft mechanic? or do you see Lootin' as more of a world interactive skill i.e. requires specific items in the world to loot.
i dont like the idea of a theft mechanic very much. but then again orks will be orks, biggest one gets the best gubbins. dump more points into a skill tree the better and more powerful bits you receive. low rank gets crap but a master loota could get a intact plasma core or undamaged bolter that could be broken down or sold off for more teef.