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Oh man..I hope 24 has more than this:

Discussion in 'General Discussion' started by Dreadspectre, Sep 21, 2016.

  1. ChuckBane Chuckdatass Subordinate

    Are they going to add the ability to view cosmetic armor pieces prior to buying? Or do you have to google what they look like in order to guess if you should buy em with RTC?
  2. DJPenguin DJPenguin Cardinal

    beats me. but we've had like 3 uat patches today (yesterday) so a bit to catch up on if you haven't yet.
  3. RuntKikka RuntKikka Well-Known Member

    I have zero FPS issues but I would like people to actually play this game.

    It's also nonsense to even consider releasing without a standard graphic options menu. Honestly, it's a no brainer.
    Timmymachine likes this.
  4. 1. i hope we are able to invite friends and form Warparties in the next patch.

    2. Lost connection and crashing every other match.
  5. RuntKikka RuntKikka Well-Known Member

    Alright boys I took a look at it by @Valaron 's recommendation.

    We're in the green lads they got a proper options menu finally.

    Now hopefully they get the server situation sorted out and I'll have little complaint.
  6. All the stuff right now you can equip, and you only pay when you save the loadout. So that shouldn't be a problem.
    kharnzor likes this.
  7. SaffronB SaffronB Preacher

    The more you expect the higher chances you will be dissapointed
    Mohax likes this.
  8. ChuckBane Chuckdatass Subordinate

    There things you can buy in the store but don't show up in the customization screen. Like chest pieces. Unless those are for veterans... hmm idk
  9. 'EadThwacka Im_a_Turtle Arkhona Vanguard

    It's good to hear that we'll be getting a proper graphics menu. Now we just need simpler environment/building meshes and maybe 2/3rds of the playerbase will be able to look at the middle of the map without FPS drops. Do we REALLY need the crap ton of detail on the buildings and the objects on the map? Most of us are already playing at low graphics and care more about performance and responsiveness than gawking at the high poly skull mounted every 3 feet on the walls. Good luck hitting the 100+ player per map goal with the ton of unnecessary details sucking up computer resources.

    Hopefully we'll be able to edit and replace the high poly meshes with lower poly meshes. A loss of unnecessary details on everything would be less disruptive while acquiring targets i think.
  10. Romp Romp Subordinate

    They fix one problem to create 2 new ones....

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