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Nurgle Scythe?

Discussion in 'Chaos Space Marines' started by DoomedOne, Mar 3, 2018.

  1. Brikksmasha DoomedOne Drill Abbott

    So once upon the time when I was playing as a sassy eldar ponce I saw one Chaos fella wielding some axe that looked like a Scythe of Nurgle. Also it glowed green. When I ask some eldar and chaos chumps about it ingame they respond that this will be RTC weapon or something.

    So whats up with that?
  2. Krayt Krayt Preacher

    Its basically a necrotic axe
    Its not in game yet if i remember correctly
  3. Catnium Catnium Well-Known Member


    was it a sorcerer ?
    coz it could have been that newish one shot axe csm got a while back..
  4. Teef Trooper909 Recruit

    So another cool looking unique to go on the trash pile than.
    Deathwish likes this.
  5. That's @jbregg and his mysterious scythe. Gimme da scythe!
  6. Yep that Scythe can go on that garbage heap right next to Tzeentch's god mark which also gets no use by anyone ever. Fast beats slow every time in this game so why chose a slow weapon on a god mark that promotes slow gameplay with a slow stamina recharge time. It's asking for trouble.
    Deathwish likes this.
  7. Lord Ravagerx Deadknight Well-Known Member

    warp thirst is a good weapon if you hit enemies in the back

    the noob killer( one hit Lv 1-4 enemies)
  8. Mainfold Mainfold Preacher

    The axe is on UAT currently, or rather.. the scythe. It's been in the works since long before "launch", Noah made it so far back that I've almost forgotten how long ago it is now.

    But on UAT it's pretty lame compared to how it initially was, because they reduced its damage because of the ailment, which makes no sense when other ailment weapons are allowed to both have ailments and normal-variant damage (due to higher LP price), the Nurgle Scythe was for some odd reason put at mastercrafted price, with reduced damage just because of the ailment.. which makes it unbearably bad compared to Necrotic Chainsword.

    The ailment is the same as NCS, but damage is only ever so slightly higher, but it's swing-speed makes it MUCH worse. It'd rather have it follow the "70lp for ailment" thing seen elsewhere, and have it be normal damage + ailment for that extra cost.. but oh well, what can you do when even a pat on the head is done with a mallet

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