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No lock on for Fist: Thoughts?

Discussion in 'General Discussion' started by Dreadspectre, Feb 21, 2017.

  1. -WCA-Vola Talron Moderator

    It seems like the majority of the people agree that this would help fix the issue. If able maybe make a vote or try and get it to the devs to see?
  2. DrunkScotsman Scots First Blood!

    It would be a good idea until you come across people who are good enough with a fist that they don't need lock on:p then your back to stage one fist is op plz nerf
  3. Wiawyr Wiawyr Deacon

    Then that's fine, that's skill and not a questionably-implemented mechanic. Oneshotting people around corners is just silly.
  4. That wouldn't make sense really, since lockon is a key feature.
    Its like taking away lockin in Dark Souls for spears specifically because they're OP, doesn't really work like that.
    How about nurf hammer?
  5. Ser DJ Hodor TheBurgerMeister Well-Known Member

    Just remove lock-on entirely and we got a good game. But then we need more freedom of movement either during or before/after the attack animation. Game needs to be more fluid over all and needs to stop being so clunky.
  6. DrunkScotsman Scots First Blood!

    That I have to agree on although I don't see it much anymore. But it is a wtf moment when it happens
  7. Tarl68 TARL68 Arkhona Vanguard

    never used lock on ... never will,

    so I dont particularly care if it goes or if it stays
  8. Lerdoc Katitof Well-Known Member

    Hawk knife can't lock on.
    Just saying.
  9. Celestia Celestia Prefectus

    It is possible to survive a fist charged attack, I wouldn't recommend trying to do it often though. Anything involving 1k+ damage is just tempting fate.

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