The gate behind the rhino... I don't know why, but gates get me so excited. I love the idea to have to blow them or open them somehow, it's so siege-y.
Man I can't wait to see this game once they start adding more asset variety and flavor and landscapes. I can see why they wanted to focus on the core gameplay mechanics and put out limited content initially. The whole of next year is gonna content building like crazy!
That's exactly what it is. I mean, isn't it obvious? It's just their models, rendered with their current engine. Like a frozen 3d frame.