Background Image

New Chaos Weapons

Discussion in 'Chaos Space Marines' started by Tharros, Jun 4, 2017.

  1. NurgleBurger NurgleBurger Steam Early Access

    I remember 2 handed weaponry being talked about a while.. I mean never mind.
  2. How useful could two handed melee weapons be right now anyway? You can barely get away with anything slower than a sword.
  3. Konoko Konok0 Arch-Cardinal

  4. I'd be happy with new Alternate skins for default weapon. "Named" and Mastercrafted weapons are already a failure and just too damned expensive as far as loadout points. Those LSM and CSM "named" Storm/Combi Bolters that cost 600 LP? Are you f....ing kidding me? They're crap and way too expensive.

    We're better off with default weapons and weapon mods. Just give us more "alternate" weapon skins for default weapons we can buy off of the store.
  5. Lerdoc Katitof Well-Known Member

    I disagree.
    There are plenty of unique weapons, which are underpowered AF or just don't work at all(skip luncha, I'm looking at you), but there are others, which are well worth the cost.
    Hunters mark, Napalm Deffgun, Chainsword of Furry, Lashsword, Ebon Blade, Mercury pattern bolter, VSB.
    Hell, Fuegans Resolve costs 580LP AFTER discount, almost TWICE as much as regular fusion gun and its well worth it and my default dragon go-to weapon since it was released.
    Both LSM and CSM unique maces ARE good, useful and wroth the price on GAs as well, you not doing well with them doesn't change that fact.

    Default weapons are simply easiest to use and nothing more.

  6. So $kins and revenue aren't important to you, I'm pretty sure $$ is important to BHVR and the future of the game.

    All those "Named" weapons dont have mod slots and will never be used by a vast majority of players because they cost 100LP more than the default weapon and players cant add their favorite mods. So we're back to most everyone using default weapons with lame skins.
    The_Ironcrab likes this.
  7. Lerdoc Katitof Well-Known Member

    All these named weapons don't need mod slots, because they're supposed to come with unique mods on their own.
    What you have issue with is NOT their cost, but their balance, some are well worth their cost, some are not(like unique gav weapons which should NOT cost more then basic ones, being pure side-grades with huge disadvantages as well).

    That ork anti infantry zzap gun? Reduce charge time from 2 sec to 0.5 sec and done! Suddenly you have worth it weapon!
    The-Forge-Dragon likes this.
  8. Grotduffa Timburwolfe Active Member

    Some of them also run MoK with it, which is sacrilage.
    Deathwish likes this.
  9. Grotduffa Timburwolfe Active Member

    MoS is fairly good for melee too, but I only do that if I'm using the Mancatcher.
  10. Ernaddon elDorado Steam Early Access

    MoS is the best for me to melee, cuz its speed gives a great chance of reaching the enemy, others seem so slow after MoS TA. oh, and it goes with totem of eviscerator, minimum armor maximum hp so armor regen rate debuff is less debuffy
    And its the best mark for Raptor, cuz you know, regeneration.
    Always wandered, why people use MoN on Raptors, is that kind of trolling or what?

Share This Page