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Necrons As A Pve

Discussion in 'General Discussion' started by Plzbanme, Jun 29, 2014.

  1. another thing to add to that ai control im not sure if the devs have said this but for the waaaagh been the green tide that it is im sure that they out of the other races will have ai controlled unites due to the sheer size of the waaagh in and of itself the ai controlled unites will most likely be the grunts and squigs and other small units running around.
  2. Thresh Phelan_Stonewolf Well-Known Member

    Ork green tide = Free to play players.
    Ulfgard likes this.
  3. doesn't mean there is going to be a lot of free players.
  4. CRUSH3000! Brian Member

    I know, I was just suggesting a route that's more friendly when it comes to force organization. I mean I completely get where you guys are coming from, but I don't think it has to be so black and white. It's easy to do that sort of thing with Space Marines for instance because they have lots of guys running around performing those sorts of roles. The majority of the bodies in Necron forces are warriors and immortals. That's all I'm saying. Just a suggestion really.
  5. Tarl68 TARL68 Arkhona Vanguard


    like I said so the only comment by Devs about AI NPC's on faction sides have been that we will have "base guards" and that they dont really want us having AI fighting beside us in battle,

    things might change prior to launch, or they might not


    and all suggestions are welcome mate,

    we really dont want to give the impression that any one idea is better then another, only that some are closer to what EC already has planned for other races and therefore perhaps an easier transition to be included for a new faction
  6. Thresh Phelan_Stonewolf Well-Known Member

    Devs have said specifically they won't want AI running around to fill numbers of difference forces. And that's really how it should be unless a wave of AI 'Nids or Necron come at you.
    Ulfgard likes this.
  7. Tarl68 TARL68 Arkhona Vanguard


    we really dont want the Necrons as another NPC race...thats wasting a playable race,

    tyranids are more then enough enemy NPC considering the way they will be usd in the game
  8. Thresh Phelan_Stonewolf Well-Known Member

    To each their own, but Necron fit well as an NPC race terrorizing all the player races regardless if they get added later as a player race themselves.

    Besides this...

    [​IMG]

    is better than

    [​IMG]
  9. Tarl68 TARL68 Arkhona Vanguard


    everyone enitled to their opinion,

    I still think that Tau would end up with one battlesuit..... two if dreadnought ever make it in for SM
    and one APC and one tank,
    and they woud be elite/vehicles so theyd cost a lot of RP to spawn,

    with ranges in EC for heavy weapons probably being only 200m,

    both those things would mean the Tau would be poorly equipped in a Tau fan boys eyes since they have less then a third of their toys, and they wont be sitting far far away shooting people from a safe distance
  10. Cronty Cronty Curator

    As I mentioned earlier in this thread, Immortals are a Troop choice in the new codex and they would be the corresponding class to the Tactical Space Marines.
    Not to mention that if you go by the standard of playing "elite" units, you would have to have a problem with the entire Space Marine faction, since they are entirely made up of "elite" soldiers.
    Basic Necron Warriors and the Canoptek robots would do fine as NPCs guarding the Necron bases.


    The C'tan were not the "gods of creation" and not infinitely powerful. They were very old and very powerful beings made of pure energy that existed since the beginning of the universe. That did not make them unbeatable. The Necrons struck when they were at their weakest, after they fought the only beings that came close to them in terms of power: the Old Ones. And the Necrons struck at the height of their power as a unified force. An entire race made of trillions of robots with the most powerful technology in the galaxy, struck as one. The Blind King had complete control over the entire Necron race. This is not just a "large enough army of chaos marines".


    The only main difference was that they were robotic and the Tyranids were organic. But on the level of motivation/theme, they were the same. And no other race had the same motivation of consumption.


    It's in the old codex on page 26.


    For all intents and purposes the story got returned to the pre-codex version. The original lore said that they were a race transformed into machines that had to go to sleep because of an apocalypse. And not much more. That is effectively the story we have in the new codex. Just with more detail. Part of the detail is their story with the C'tan. Without the ridiculousness of the old codex (aka fielding star gods as a model on the table top).


    Everything above Warriors and Flayed Ones retained sentience. That is not only the elites.
    Also, most of the intellectuals and scholars of the Necrontyr (ie the driving force behind a culture) were part of the nobility and were thus fully preserved.


    The old codex Necrons were Vampire Counts in space, nothing unique about that. The Vampire Counts are lead by very powerful vampires and mostly field mindless skeleton and zombie hordes as their troops.
    And the aspect of machines devoid of emotion was preserved in the Necron Warrior/Flayed Ones, since they still exist unchanged in the new codex.

    Also, I don't really get what point you are trying to make. On one hand you complain that they lost their grimdark feel of emotionless robot monsters, only to then complain that they have no culture and and can do nothing much else but fight.
    Isn't an entire race that can do nothing much else but fight the very definition of grimdark?

    The Deciever was an exception. And the plots the Deciever spun were not done because of some ulterior motive. He just used deceit because it was a second nature to him, next to feeding on energy, that is.


    I don't see how they could have done it better. The way they handled it was the most logical and elegant way. Anything else would have required even MORE retconning and/or inconsistencies.

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