Background Image

Mmorpg Alpha Preview

Discussion in 'General Discussion' started by Warsmith_Matt, Jan 20, 2014.

  1. Whiskey Whiskey Subordinate

    Looks good, can't wait to see what the future brings.
  2. XRuinX XRuinX Preacher

    looks very promising! The only concern i have is the big open spaces in the map. I know this is no real indicator as to whether or not we will have giant spaces like this or not but here gives example of how bad it could be if left open.
    The assaults are vulnerable from all directions from multiple enemies shooting them at the same time and the tacticals have no where to hide when the assault is looking for its first prey. second prey might be hard to achieve since theres a good chance theyd be blown away before they can get that far. Honestly even the mountains seen later in the footage seem too open. Planetside 2 does a great job at making the terrain very diversive within smaller areas and it still seems natural.
    We need fairly open places like mountains and fields for the devastators and intricate bases for the assault marines. Then the tactical is versatile in both.
    I think the level design is really important for a game with combat like this. With executions on top of that which leave you vulnerable, good level design is critical.
  3. Chaos Lord Nemeroth New Member

    I'm almost certain that some sort of terrain bits will be added,(like blown up dreadnoughts,or parts of a demolished building)they can go very creative whit it ,not like in other games where Wall McChesthigh was everywhere all akwardly
  4. God God Well-Known Member

    Yeah Camera Shake and Camera effects are fine as long as they don't get too distracting. They should almost just be subconciously affecting you. I think Space Marine basically nailed a lot of the "feel" of playing a Space Marine as far as animations and camera movement go. Judging by the pre-alpha footage EC still has some tweaks to do before they're on the same level
  5. XRuinX XRuinX Preacher

    I hope so. the maps in Space Marine wouldnt suit well for an MMO at all. Theres things i'd love to see integrated from Space Marine but level design is not one of them.
  6. REDWUN Active Member

    Are we having execution animations?
    Are we gonna be invulnerable while doing them?
    I sincerely hope not.
  7. Banus Bane Banus Subordinate

    Model proportions seem somehwat cartoon, I thought we would get space marine-esque ones.
    Maybe because of the alpha...
    They are on good path though.
  8. Aleris Aleris Menial


    Animations are to be included, you can see 2 types in this video, more are to be included.
    And also seen in this video is the fact that execution sequence can be interupted when someone attacks you while you are performing it.
  9. XRuinX XRuinX Preacher

    hopefully you cant perform them until theyre pretty much dead anyways. in avp2 you could have full health but if they got behind you they could instakill you which was extremely frustrating. I want fast animations that require their health to be as low as 1 sec of being hit by bolters (idk their rpm so i cant measure in number of bolts). Fast animations so i wont be sitting there as a vulnerable target and low health requirement to make the executions fewer in between to make them rare and proud achievements and not a cheap tactic.
    In AvP executions seemed real cool at first but became frustrating even as the user when it was required to even have a chance at winning.
  10. RidleyXan CrainyGB Subordinate

    The camera view is fine. Third Person Shooters are basically first person shooters, just that your gun is your character. Of course it isnt really a perfected TPS view yet, but its just Pre-Alpha, which means nothing you see in that video will be like that in the final game. Nothing.

Share This Page