Mark of Tzeentch's thing is more armour regen, less health right. I'd like to add more armour into that pool of Tzeentch like perks to make it worth while. Stacking armour is the only way to get MoT to even remotely begin to work but with Sorcerer in particular you can't really do this because Sorcerers in general have lower armour stat to begin with. I propose as all other classes either have enough armour: Havoc, Tactical, Traitor Assault, and Raptor has enough agility to warrant not needing it for danger of becoming too OP that the MoT only give extra armour to Sorcerer, as the aforementioned classes can stack enough of it to make it worth while but the sorcerer cant. And it wouldn't be OP because MoT debuffs health. So in conclusion, MoT is to give the Sorcerer more armour to make it worth while for them to take, as we see far too few MoT Sorcerer's running about and they are SO USEFUL with their AoE dot regen. -edit- @Asheru , Apologies but when you have a spare moment could you please move this on over to Chaos Space Marines forum? Here I'll even replace my anti Eldar sig. lol. ty.