So after looking at the recent character models I really have major issues with the marine characters. They really lack the proportion and massive feel that we have seen done so perfectly before by plastic wax in their dawn of war 2 cinematic and relic in space marine. While I cant but my finger on exactly what it is that is wrong with them I know that something is definitely off, especially the helmets but ill get to that. I know this is all very early stuff but i thought I might as well make my opinion known sooner rather than later and to see if anyone agrees with me. The issue I have with the helmets is another proportion issue, they just look so not menacing, they look cartoon like and unrealistic. This is another thing plastic wax and relic perfected. The eyes of the helmet could be smaller and the 'nose'/'grill' could be heightened and the forms of each armored body part could be shifted to better represent the hulking size and mass of the space marine, right now they look dwarfish like the tabletop models and it doesn't transfer well into animated 3d space. Just comparing the models shown to the relic and plastic wax models really shows what i mean. Not many people know about this small piece of CGI but here is plastic Wax's original space marine test render: https://www.youtube.com/watch?v=Xgryw5cZrHg&channel=UAOMoscow And obviously the dawn of war 2 cinematic is a great reference in itself, maybe you guys could contact plastic wax for model references or something i dont know, i just really want this game to be perfect and im obviously a huge space marine fan.