tug of war would be a nice game mode if they spruced it up 40k style, more dakka and spikes. its an easy mode to design but weather it is implemented right is the problem
Aren't new maps and modes on the top 10 priority list, but not in the next 2 months? As much as I appreciate ideas or suggestions, I really want to know what BHVR working on, so we can give input on stuff the really gonna be made and not discuss over ideas over ideas.
its possible I think that one actually did have nuteral points. I never had a complaint about it and would like the mode back
Wasn't neutral points; points were held by the defender and attackers had to go in order from A to D.
I must be thinking of something else I remember joining the game when blackbolt was the only map but its been so long I don't remember too much of it other than 4 points and op melee and lsm vs csm
The point of a Conquest game mode is similar to a "meeting engagement". There is NO ATTACKER + NO DEFENDER and NO STUPID TIMERS. Just play straight up Conquest mode in EC exactly like it's played in Battlefield 1 and BF4. The are actually timers in BF4 and BF1 conquest but the 30 minute timer rarely comes into play. Most matches are decided via tickets lost(via deaths for your faction) and objective status.