We all know that latency affects everything we do in-game, and that those with lower latency find it easier to hit targets and dodge attacks. I watch videos of people chaining headshots, and find myself thinking "That's not how it works for me - they'd dodge". So I thought it would be interesting to collect some footage of similar shooting at different latencies. I'm not making any point about balance or optimisation here, nor make an exhaustive analysis, just presenting the comparison with the intention to have you reconsider how universal your experience is. Now, there is an obvious skill gap here - I am nowhere near as good a shot as the other two. But the comparison isn't about how quickly we can kill things - it's how the targets react, and how the player is able to react to damage. Thanks to @EvLTimE and @DemonKingBAAL for the use of their video.