Having played a few PvE sessions and put up with its long queue times, I can't help but feel PART of the reason why it's as underwhelming and relatively depopulated (even as LSM) as it is is due to it not really being anything besides an unremarkable XP grind disjointed from the PvP core. As it stands, this seems like a glorified expansion of the garrison where one can get a feel for loadouts against hostile targets, rather than something standing in its own legs. Even if the devs polish and expand this game mode, it will still be tacked onto the game proper without some form of incentives to ensure player retention. Back in the days of overpromising and underdelivering, the Tyranid missions were meant to return items once completed successfully, as I understand it. With this in mind, I have thought of some ways the Lair missions can be made to matter in the larger picture. - Upon successful completion, the players receive a loot box depending on performance: This can be used to take the grind away from the main game for newcomers, and diminish performance gaps between the grinded and ungrinded. While LP is no substitute for player skill and team coordination, throwing underequipped FNGs into the meatgrinder isn't good for either the FNGs getting verbal abuse from frustrated veterans not the team which foregoes a slot to get someone without loadout flexibility. The inherent risk of this suggestion is of course that PvE would become the dumping ground for noobs. Generally only boxes around 1K-5K would be obtainable in normal mode. Hard mode may return boxes around 5k-12k. Resorting to tactics such as leaving allies behind to reach the area exit would result in global performance penalties. - Continued faction success on Lair mission offers minor global boosts: This one can be tricky, as it can err between uselessness or broken depending on implementation. Either extra LP or the equivalent of a minor upgrade trinket jump to mind as possibilities. The faction progress could be tracked in the War Map screen, for tracking and flavor. - Unlockable 'Nid-themed Cosmetics: A self-explanatory suggestion, even if it would be exclusively focused on improving PvE numbers. March to war in style in your brand new synapse skull hat and whatnot. This could become a cruel joke if one received extra XP for downing an enemy clad in Tyranid trophies.. Thoughts, more suggestions and plain old insults are welcome.