In this thread, I wanted to have some fun. Inspired by this thread: https://forum.eternalcrusade.com/th...rnal-crusade-–-theortical-idea-for-fun.54729/ I thought "You know, this kinda speculation is pretty fun." If some more of 40k's many, many interesting factions were to make it into the engine, what would it look like? While I know the devs have their hands full with just Orks and 'Nids right now, and I don't want to put pressure on them with requests, pretending is fun anyway. Let's get into the nitty-gritty and REALLY see what we would be playing as if the game had practiclaly unlimited time and devs Have fun reading it. Or don't! Whatever floats your boat, crusader Let's start things off simple with the Adeptus Sororitas, the Sisters of Battle: The Adepta Sororitas (also known as "the Sisterhood" or "Daughters of the Emperor") are an all-female subdivision of the religious organisation known as the Ecclesiarchy or Ministorum. The Sisterhood's Orders Militant serve as the Ecclesiarchy's fighting arm, mercilessly rooting out corruption and heresy within humanity and every organisation of the Adeptus Terra. The purpose of the Sororitas' presence on Arkhona should be fairly obvious: the planet has been tainted and compromised, and the militant arm of the Ecclesiarchy has come to whip the sector into line. The presence of Xenos and Heretics cannot be tolerated and must be purged, even if Arkhona must be razed to the ground in the process. But some among the ranks of the Sisters are aware of a higher motive. A mass deployment of Sororitas seldom appears without members of the Inquisition in tow, and this is not a coincidence. When the Ordo Xenos research team stationed on Arkhona vanished without a trace*, more than one Lord Inquisitor raised an eyebrow. And when the Holy Inquisition learned that the entire Kharon System had erupted into war, they knew their new explorator team would need protection. The Sisters were more than happy to oblige to the duty. *This part is actually canon to Eternal Crusade, BTW Faction traits and strengths: All Must Burn! The Sisters excel at close range firepower, and often literally. Flamer and Melta weapons are common through the ranks of the Sororitas, making hordes of fodder and heavy vehicles alike think twice about engaging with the nuns with guns. His Light Guides Us! At first the Sisters look like little more than Marines missing a point of Toughness. However, of all those faithful to the Emperor the Sisters have found a way to make their faith manifest in quite tangible and very deadly forms. Not only are Sisters slightly more resistant to psychic powers of their enemies, they can even buff themselves, their weapons, and nearby Sisters to pull off feats that should be impossible, even for the Ministorum's finest. Despite their fervor, the Sisters are not without their limitations. Endurance and durability is lacking compared to Marines, and options for long-ranged combat are limited; anti-vehicle tactics in particular rely heavily on Melta weapons. THeir buffs are also limited in time and take a while to recharge without Elites or Laud Hailers to help spread the benefits, requiring teamwork and strategy to make the most of it all. Playable Orders:
Classes: Battle Sister The front-line warrior of the Ministorum. Fanatical and deadly, armed with some of mankind's finest bolt weapons as standard. Primary weapons: Boltgun, Flamer, Combi-melta, Chainsword Sidearm: Bolt Pistol, Plasma Pistol Melee weapons: Knife, Chainsword Capture Key: Yes Act of Faith: Preferred Enemy. For several seconds a Battle Sister can boost the damage of her nearby squadmates, negating some toughness and dealing some extra damage against armor. Retributor The heavy weapon specialists of the Sororitas. Cool, calm, and collected, the Retributors are focused on putting the most damage where it's most needed. Primary weapons: Heavy Bolter, Multi-melta, Heavy Flamer Sidearm: same as Dev/Havoc Melee weapons: none Capture Key: No Act of Faith: Rending. Similar to the Battle Sister, a Retributor can buff the shooting damage of herself and her squadmates, briefly dealing greater damage versus infantry armor as well as vehicles. Seraphim The most talented of the Sororitas are allowed to join the Seraphim, darting into enemy ranks on jump packs as they pick apart the enemy with double pistols, all the while singing praises in His name. Primary weapons: Bolt Pistol, Hand Flamer, Inferno Pistol, Plasma Pistol Sidearm: Bolt Pistol, Hand Flamer, Inferno Pistol Melee weapons: N/A, special pistol whipping Capture Key: No Additional ability: Guns akimbo. A Seraphim's "primary weapon" is to wield both her primary pistol and secondary pistol simultaneously Act of Faith: Shred. Similar to the Battle Sister, a Seraphim can buff the shooting damage of herself and her squadmates, briefly dealing greater damage versus infantry health. Sister Repentia Disgraced in front of their sisters at arms and stripped of their rank as penance, the Repentia nonetheless fight with renewed fervor and unyielding ferocity, seeking the ultimate redemption in battle and death. Primary weapons: Eviserator Chainsword, Neural whip Sidearm: none Note: No grenades or health packs Capture Key: No Act of Faith: Feel No Pain. Repentia grant themselves and nearby Sisters greatly increased Toughness and a higher max health cap.
Vehicles: Rhino The quintessential metal box. Loved by brothers and sisters alike. Weapons: Storm bolter Passenger 1: Driver Passenger 2: Storm Bolter Passengers 3 – 10: Passengers Special trait: Laud Hailers. Any Sister using her Act of Faith within range of the Laud Hailers gains a range boost to her Act's aura Immolator A variant on the Rhino chassis, the Immolator sacrifices some of its transport capacity to field a deadly Multi-melta to clear a path for its charges. Weapons: Twin-linked Multi-melta, storm bolter Passenger 1: Driver Passenger 2: Multi-melta Passengers 3: Storm Bolter Passengers 4 - 6: Passengers Special trait: Laud Hailers. Any Sister using her Act of Faith within range of the Laud Hailers gains a range boost to her Act's aura Exorcist Blessed relics of the past, Exorcists are temperamental vehicles that require exquisite care. The monastic Sisters are all too happy to provide for these mobile shrines. Their artillery-like payload of battery missiles makes them a threat to nearly any target in range. Weapons: Exorcist missile launcher, Storm Bolter Passenger 1: Driver, Exorcist spotter Passenger 2: Storm Bolter Special trait: Holy Icon. Sisters in range of the Holy Icon have their toughness buffed, and experience faster Act of Faith cooldown. Elite Classes: Celestian Battle-hardened veterans who have proven themselves on battlefields far and wide, Celestians are the fighting elite, carrying the best wargear their Order can offer and inspiring their sisters to even greater acts of heroism in turn. Primary weapons: Combi-Weapon, Storm Bolter, Flamer, Heavy Flamer, Multi-melta Sidearm: Bolt Pistol, Plasma Pistol, Inferno Pistol Melee weapons: Chainsword, Power Sword, Power Axe Capture Key: maybe? Act of Faith: Furious Charge. Celestians and nearby sisters gain greatly increased melee ferocity, gaining additional damage, lifesteal, and a slight boost to clanging. Additional ability: Imagifer. Carrying a Simulacrum Imperialis, Celestians bring the rigteous fervor where it is needed most, granting fellow sisters some other small passive buff. Priest Normally attached to Imperial Guard units to ensure proper devotion to the Ecclisiarchal creed, they have been known to deploy alongside the Sororitas as well. Their zealotry inspires many a sister to carry on with ferocious resolve. Primary weapons: Eviscerator Chainsword, Plasma Gun, Combi-Weapon, Storm Bolter Sidearm: Shotgun Melee weapons: Brazier, Power Sword, Power Axe Capture Key: No Additional ability: Zealotous Hymnals. Priests boost the duration of nearby Sister's Acts, and greatly increase the regeneration rate of Sister's armor Hero: Canoness Commander The leader of the Order, as with most Imperial commanders, is no slouch herself. A veteran of strategy, leadership, and trials of faith alike, when a Canoness takes to the field few can stay the Sisters' wrath. Primary weapons: Combi-weapon, Storm Bolter, Flamer, Eviscerator Chainsword Sidearm: Bolt Pistol, Plasma Pistol, Inferno Pistol Melee weapons: Chainsword, Power Sword, Power Axe Capture Key: No Act of Faith: Hatred. Boasting greatly increased range, the Canoness's Act grants her Sisters increased melee attack speed, lifesteal, and stunning resistence.
I think there is post like this somewhere on forums here, I might even find it and post link here so we don't get same questions and answers
Ive seen possible class/vehicles lists for Necron, Dark Eldar, Tau and a few others over the last few years
This was mostly an excuse to look at flamethrowers while I wait for Tyranids to drop in Early Access. Fingers crossed for next week