Let me start with I love this game. But, the most frustrating part of the game for me, is lack of information in both, weapon descriptions, and the advancement tree. This is especially bad for melee weapons. I would like to know for melee weapons: Damage (shown) Attack speed for light attacks (swings per second? per minute?) Charge time for power attacks Impact (There should a number showing this) Durability Penetration (shown) Ranged weapons are mostly fine, except I would like charge times on charge weapons (lascannons, plasma rifles/pistols, etc.) and splash radius. I understand that plasma cannons and rifles depend on how long it was charged. Just show us the max and the min. Grenades should show damage done, splash radius, and cook time. The advancement tree should show: Items stats (it does for the most part) LP cost of item if it applies Finally, toughness is super vague. I saw the calculation (found here) and made my own excel sheet to calculate it vs most weapon tiers and toughness levels, but the game should show us damage mitigation vs at least weapons with 80 penetration (the baseline). This can be shown elsewhere in game, doesn't have to be attached to every item that gives toughness. Also, I remember in alpha, storm bolters where too good and head shots were removed. Is this still true? Should I aim for body shots for more constant hits or head shots for faster TTK. Pretty sure you can get head shots now, but it would be nice to know for sure. Other that that, special rules for certain weapons should be shown in the description. If I missed anything, please let me know, as I am sure this bothers many of you. (Maybe other threads about it?) EDIT: I forgot to mention weapon mods. I would like to know specific values. Now I know, damage is 5% (due to the patch notes), but it should say this in game. It should also say how much penetration the pen mods add. Range weapons should say how much spread is decreased, clip size increased, etc. Descriptions should be very specific with what they actually do.