I am 100% with you m8, its important to discuss this topic. I have been on both sides of this fence, stomped by guilds, stomping with a guild. To point fingers towards either side will not enhance the situation. The PuGs cant put up more of a fight and the guilds can't really betray their nature of playing together. Ironically we actually tried to force the matchmaker on saturday to match us against another clanstack. We gathered 21+ people so we would be excluded from all the smaller maps with max 20 pop. We waited for quiet some time to have someone drop out and immideately found a 20v20 map which ironically contained mostly pugs and a very stompy outcome. Once we gathered more players we started another 21+ attempt again. Agnathio after 15 minutes with a majority clangroup. It was a lagfest and fortresses are generally not my prefered maptype. We tried a new tactic which was very successfull but ironically defeated us in the end. Lo and behold we wanted to press further and even wanted to requeque against the very same group for a rematch. After a solid 1h wait without a match we gave up, many people heading for bed or taking a break. Not a pleasant experience. As a 10-20 guys stack we could have found matches, some most likely against other stacks. Im sharing this story because i want to make a point. Those stacks irregardless if they are 5 or 25 originally signed up for an open world game which would allow massive battles. The devs still keep this promise in the loop so any restriction would be a clear indicator for me that they sold out on that promise and we get remodelled into your generic 10v10 5v5 lobbyshooter.