OOC: I see. IC: Culexus was evaluating the situation. "Stay low. I shall pick out targets for you to eliminate." He looked at his squad and then at the skirmishers below. He spotted a single patrol in one of the more isolated streets and pointed at them. "There. Drop them on my mark." OOC: How big is my squad, again?
Okay, so that we're clear on locations, it's more like this The Misc Exits all lead to different areas of the Scrap Town of Dreadspire. The BH Hangar is a Critical Location, where they keep their fighters and troop transport, and the Rail Line is directly supported by the Production Plant and BH Garrison. There are many options here, I just wanted to see what you would choose.
- Oz Stg. Oz, Lt. Krews, Commissar Hound, and POW tech-priest Dorin exited the Transport Vessel into the Hanger with a few dozen Savage company veterans. They each wore Camo-cloaks, taking on a black color from the hanger environment. With any luck, they should pass off as cultist. "We make for the hanger control room. Using Dorin's access codes, we'll use the element of surprise to take it by force. With the turrets operational, they will aid in defending our beachhead..." Oz looks at Dorin with her emotionless stare. "What is there offensive capability? Are they expecting an attack? And what food do they keep on site? Is anyone else hungry?" Krews, "I could eat." Hound, "I hunger only for the death of heretics and the unworthy." The hound looks over at Krews and Dorin. A few savage company members grunted and shouted their support of the food raid/headquarters takeover.
OOC: A reminder, the Hangar Controls are in the CA-Communications Array. "... the Black Hands, um, well they always seem to think there's going to be an attack, and rightly so, there are beasts upon this ship that answer to neither gods nor men," he pauses, thinking, "I don't know how many they are, thousands and thousands all throughout the hulk I heard it told, but most are on the surface now doing gods know what, usually they leave the freemen alone, so most of them are at the inner barrier, they don't much care what we do, what they do care about is who and why anyone enters to Inner Sanctum, I've never left the Dreadspire myself. But I know these guns, they're anti-personal as this be a second priority hangar, the main AA's on the outside, but the Hand's have got a Rail Gun at their garrison, we won't be safe in these birds when they bring that up." He reflects upon the last words of the Imperials, unsure if they are just having a jest, but deciding it better to not risk their ire, "Food's mostly meat and protein paste, it's often better to not ask what kind of meat it is, sometimes its Skaven or Ork, but a few vender's will feed you someone you knew, they get lynched often enough thou. Hard to get much else, lest you eat the fruit of the Plague Garden, I wouldn't be recommending that, not to off-crafters. We got a lot of food stores about."
Kara gets a small smile. She nods faintly. it is time. Three HUGE exposion rock the hangar. one close to an power nexus (like where alot of power cables meet) one close to a water pipe and one close to the door. The eplosions are quite massive and the doors is clearly jammed. (OOC: it is not my place to say what happens with the other things)
OOC: is there a hanger control room that controls the turrets that can be overrun? And with those explosions, the element of surprise is over, bumrush time? (We'd be by rushing to the control room if it existed)
OOC: the CA is where the defensive controls are for that segment of the ship. You would have to exit the hangar and sneak through the Shanty Town.