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Discussion in 'General Discussion' started by Riek, Dec 11, 2016.

  1. Riek Riek New Member

    Zeb2 Said:

    Most likely due to the fact that Orks are getting nerfed before getting fixes to weapons that are still having issues (same with Eldar, if worse). While it took forever for PC to get nerfed, while SM is getting some more new weapons, including a reskinned variant for the Grav Gun that kills faster. Along with the extremely strong JPA SM get...

    He hit the nail on the head! I recently played Space marines and Chaos and I found the game leap and bounds more fun as a result. It had nothing to do with the faction either it was purely how smooth everything was. Hoping for all the races to reach the same point that way it fun no matter what faction you play.

    P.S what's with the JP marine getting out of stuns by just side stepping with jet pack?


    (PREVIOUSLY ON DRAGON BALL GORK)
    http://forum.eternalcrusade.com/thr...udent-tell-me-what-you-think-of-my-art.61719/
  2. JohnnyWayne JohnnyWayne Active Member

    I play LSM. Did the same with Eldar. Had the same experience as you had.

    I Germany we say, "the grass of your neighbor is always greener". I thought an Ork might could relate to that.
    Houngar and Harkus like this.
  3. NurgleBurger NurgleBurger Steam Early Access

    It's intended because at this point with how long it has been an issue and how many times it has been brought up yet still ignored, that is the only possible explanation as of now. Well that and the fact that the devs just don't seem to give a shit about how broken their game even is but hell, at least we are getting some cheesy emperor shoulder pads..
  4. Fissiccisst Fissiccisst Active Member

    You forgot that orks not only have completely worthless unique weapons, we actually still have some placeholder uniques that are even more useless than that.

    Our Klaw is still literally twice as slow as the Power Fist in all actions
    The Kannon still can't reload while braced
    The Kannon still blocks half your screen when aiming while braced
    Pokkit Rokkit Unique still not implemented (SO GLAD LSM ARE GETTING THEIR GRAV UNIQUE FIRST)
    Git Prod has lowest durability in the game
    Our Power Maul is a unique with no chance to mod it
    Our fire melee weapon is a choppa blade, so it's literally the weakest melee weapon possible short of a knife

    I could go on...but I won't...but I could.
    duffmek, Drakonite, Alb and 1 other person like this.
  5. Celestia Celestia Prefectus

    Plasma dakka is satisfying tho.
  6. Fissiccisst Fissiccisst Active Member

    That's not a unique weapon, also the plasma dakka is basically the Plasma Cannon without the ability to charge and shoot a large shot. So it's 1/2 an LSM weapon for the same cost.
  7. Saeritan Saeritan Arkhona Vanguard

    Ehhh... Not really. It's basically a heavy bolter with no suppression and high pen. It has nothing in common with either of the Plasma Cannons fire modes beyond the name and visuals.
  8. MungFuSensei MungFuSensei Steam Early Access

    I guess ace dakka, sparky slugga, ghost choppa, rodeo shoota, and git prod don't exist then, considering they're some of the best uniques in the game.
    Harkus likes this.
  9. BaronXIII Arkhona Vanguard

    Just blame LSM, that's what everyone else is doing. I'd make a longer post sharing my viewpoint but, it seems kind of a waste in threads like these.
  10. Fissiccisst Fissiccisst Active Member

    Ace Dakka, normal AC but no mod slots
    Ghost Choppa, large lifesteal on literally the worst melee weapon possible with lowest damage and 80 penetration
    Burny Choppa, also just a choppa blade(chainsword) It should be mentioned, the only advantage choppa blades have over the other weapons is a faster heavy attack, literally no other speed advantage
    Rodeo Shoota, shitty stormboltor with worse recoil and no mods
    Git Prod, Power Axe with 25 (YES 25) durability making it break faster than knives but 40 more damage on heavy attack
    Electrified Clubba, regular power maul with no mod slots
    Napalm Launcher, literally a normal Kannon Deffgun, not different at all despite the description saying otherwise
    Pokkit Rokkit (unique) literally unimplemented, not even given a name
    Power Konverta, Power Klaw with vehicle lifesteal if only our klaw wasn't literally twice as slow as power fist
    Torpedo Axe, Chain Axe with bonus slam damage (lol)
    Big Metal Bit, 500LP shield, stats not listed, but 500LP for a secondary is prohibitively expensive

    The only unique I'll concede is pretty good is the Sparky Slugga

    so by my count:
    2 of our "uniques" are unmoddable normal weapons for other races
    2 of our uniques are not implemented at all
    all of our melee uniques offer no advantage as the cost for the unique effect is not worth using normal mods or simply a higher tier impact weapon.
    the shield can't be fielded even by veterans without sacrificing literally everything else to use it.
    and rodeo is a storm boltor that does less damage, has worse accuracy and double the recoil. all for 150BPM

    What's so good about Ork uniques again?
    Zeb2 likes this.

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