I've decided to try my hand at running an RP. This is a low magic Holy Crusade RP with knights, barbarians, samurai, desert warriors, dragons, beasts and who knows what else. This is not 40k. Happens in a fictional universe, to avoid stumbling with facts and history. Combat is mostly narrative. I will try to sum it up. There are four major cultures, kingdom of Ostakya of the north west, Quris empire in the east, allied Acralacan desert tribes in the south and barbarian/vikings in between Ostyaka and Quris. PM ANY CHARACTERS TO ME FOR APPROVAL BEFORE POSTING THEM HERE, I HIGHLY SUGGEST JOINING DISCORD IF YOU HAVE INTEREST. PLAYER SLOTS ARE OPEN. Player characters start from Ostyaka and HAVE to be allied to their crusade in SOME manner. You can be a samurai of Quris, Ostakyan knight of Elusine or a barbarian prisoner of war, a surgeon, cook, village idiot (who might be along just to be kicked around for amusement) a pirate who works for the crown, there are plenty of possibilities. Provided they are somehow allied to the crusade in some logical manner. Spoiler: LORE ABOUT CULTURES IN MORE DETAIL The world has been plagued with near constant conflicts between all the major powers. Winters are growing colder year by year, harvests provide less food, political situations are strained threatening war, again, between nations at best and more of the unnatural is beginning to surface. Beasts roam the wild places of the earth and savage barbarians kill any unprepared traveler who dare venture beyond civilization. In the golden days when things werent so grim, knowledge of magic was more abundant and arcane wonders were numerous. Nearly everything of such knowledge has been lost to time or forgotten, reduced to petty cantrips or long arduous rituals that take their toll on the body. World powers are divided into four major powers: In the North West reigns a legendary old king. The Kingdom of Ostakya is famed for its knights and grand heroes who shaped the country what it is today. Time of legends have passed but they are still a formidable world power. Ostakya's history holds one heroine that steps out as their figure of worship and idolisation, the saint lady Elusine. She lead the old Ostakyans to victory after victory and established their early knightly order. She ruled for centuries and perished in battle against the hated dragons and their beastly armies on foreign soil. Now Ostakya still clings to their pride and honor, despite many hardships the kingdom still stands strong against the decaying world. In the southern side of the world are several desert kingdoms, scattered into tribes and feuding lords. Alliances have lately been struck and the tribes have named themselves Acralaca. Reasons for the tribes unification are currently unknown. Sages and travelers hear rumors of something stirring beneath the sands, something that should stay buried. In the north east, barbarian warlords battle the easternmost Quris dynasty. The east is mostly consumed by near constant war, which has hardened its people to grim and capable warriors. Quris is famed for its vast knowledge, culture and universities. Many famed philosopher and the occasional rare mage salivate at the chance of gaining access to one famed library. War has caused Quris to shut their borders and any foreigner wishing passage will more likely be beheaded as a spy than be welcomed as a guest. With exotic swords and spears, they are disciplined soldiers and take honor seriously. I suggest you take a gander at discord for easier production of character sheets and conversing with fellow players. What can I play as? The PC's will start from Ostakya. You can be from any culture mentioned, a prisoner of war forced to fight or be a mongrel vagabond, however you must be of some use to the Holy Crusade. You can be out for yourself or have ulterior motives, but the character must be allied to Ostakya in SOME manner. Examples of choices: Spoiler Knight of Elusine Order. Dressed in Her colours of black, blue and gold, Elusine knight will smite down any blasphemer and are the pride of their kingdom. Few can match their martial might and zealous wrath when these knights march to battle. All of the knights are ritualistically branded on their chest with the icon of their Saint which is a golden crown surrounded by four rays of light pointing upwards. Samurai of Quris Steely determination and impressive skill, these warriors fight fiercely and effectively. Dressed to resemble monsters in battle, they shout terrible war cries to frighten the enemy (which seems to be suprisingly effective). They follow a strict code of life and consider war to be the only way to express the fire they feel in their soul. Weakness is absolutely repulsive and they care for little else than prowess in battle. Acralacan desert ranger. These individuals are survival experts and extremely deadly ambushers, especially in desert environments. Not much are known of Acralacan culture or their people. Acralacan's have some more freedom to create than other cultures. What I need to know: Name: Gender: *Age: *Appearance: Culture: General gear/ability: Background/Motivation: This universe is low magic, so some minor strange abilities can be tied to your character or limited knowledge of magic. Magical characters would be limited to weak spells that are casted instantly, example would be a small ball of light, a hazy vision of what is to come, dazzling display of light to blind one, whispers of the underworld and so on. Powerful magic is mostly done through ritual which are long and taxing. Magical characters will gain more power as the story goes on and warriors will have enchanted weapons or a powerful blessing cast on them. Mages are very rare, so in this world conflict is mostly solved through sword to face. Those marked with * are optional. I would like to view any sheets before posting in a PM, preferably in Discord, or here in the forum. Any questions, please ask.