This is scheduled to happen. You can affect execution, details, and contribute. Picking up on the initiative from @Djemo-SRB, @Katzu_HSM and others in this thread, and executing it: http://forum.eternalcrusade.com/threads/writing-for-eternal-crusade.69239/ You are more than welcome to participate. Resistance is futile as a famous rock star once said. Purpose: This is an expansion of the community writing initiative into a larger combined publicity, visibility, and promotional campaign - while also allowing the 500K accounts to come back and go through the year-old campaigns they missed. The reasoning and method are very common. You reset the world timeline. With the obvious lack of a proper meta-game and evolving history that's tracked in-game, you as an old player will only notice the difference because you've done the campaigns before. You are however a very small minority of the total accounts. As a new player, you don't even know anything happened at all. This is all about new accounts, as well as reactivating older accounts. These are the things we're discussing internally around this timeline reset, which also creates time for the writers initiative to be ready at the end of the re-run of the campaigns. The alternatively is, of course, no campaigns till the new ones are ready and go through the entire process of anything that ends up written in a game. In our position, I believe that doing a reset as opposed to having nothing, is the lesser of two evils. Points of discussion (not a complete list, suggest things and variations, within the confines of what's already possible) We restart the timeline of Arkhone. Yes, like nothing happened. That means we start the campaign sequence again. We will spruce up the campaigns as we can, since we have more systems at our disposal, text, retcon story, add me and my Titan as main protagonist (the real reason for all this) We will look at doing more unique rewards in the old campaigns. We may or may not, re-use the current unique rewards in the campaigns that had them. It is, after all, a limited period of time you can participate. We don't intend on resetting again, as part of doing business like is common, but we might do it in the far future, if the metagame is so awesome, with its historical tracking in, that it's worth it. We are looking at if Objectives tied to Campaign goals would work as intended, or if the linking even works properly at all. We can probably fake them, so they occur during the campaigns, but don't contribute to the current simple victory mechanic. We have in-game messaging to convey short tidbits of the stories and updates to the wiki, which pop up. If this gets traction, we can add something like that to the map as well. A manually updated simple timeline. If you are here to straw salt on my customers that want to contribute and participate in kickstarting some kind of story around Arkhona, I will push the ban button. You are welcome to use other threads for your useless comments. Just not here. Stay out of our fun, if you are not capable of taking joy in it. I also want to, from suggestions: Get us all into one Wiki, and add to it a lot of our background material, which today I believe is all fit for publication except the BIG SIKRITS Deprecate parts of our current website, and simply link to the wiki instead. Basically, the old website would become account management. Expand some parts of the current website, in the landing page system, as I can do those myself but the wiki being our combined focus of everything EC. Manual Timeline of History, and writing for EC As part of this, we'd decide where we'd be manually tracking the history timeline, allowing everyone to contribute stories. We'd have excerpts of those roleplayed stories on our site, and refer to and use the wiki so we can have fan fiction more officially tied to the timeline (just free form, have at it). On the wiki, we'd have a timeline that people can contribute to. This timeline, of course, is curated. This can spawn interesting emergent side stories which we could incorporate into future campaigns that we're working on while the reset. We'll use google docs for writing collaboratively, after being vetted by the community Editors, as a collaborator. Here is the current list of campaigns, their format and such. Example challenges, localization version: http://bit.ly/2BxYJYZ Example campaign text, localization version: http://bit.ly/2zBDeoI Ye olde campaigns, old document: Pending Yes, it's a reset. In the absence of a proper history recording system and metagame, we improvise, in this case, we do it together. Necessity is the mother of all invention. And I think we can trigger the reset in 1-2 weeks, it would be more depending on how much we decide to spruce up the first of the old campaigns.