It seems i am in luck that Commisars do not have the authority over me :3 Btw...i`ll be offline for 1-2 hours.Traveling to another city :/
Well then, here's the thing; I will be leaving for a couple of days tomorrow, a small trip with my dad. What does it mean to you? Bluntly said it means a pause - Yep, a pause. I'll post the char sheets today, give you a chance to think some things, and of course give Grall some time to get in ^^
Playername: Grall Stonefist Name: Edward Windsor Class: Cadet commisar Age: 21 physical discription: 1.73 cm tall. Strong and squad build with short blond hair. Gear: Scipio pattern stub pistol Saber Commisar uniform personal backpack: 2 Days of rations (Includes water) Traits: 4 Stern and uncompromising (like all good commisars, Edward is stern man who stands for the ideals of the imperial guard) spot the liar (Edward knows when people are lying, only the best liars go unoticed in his gaze.) Fighter (Edward is a fighter, he knows his ways around his weapons, and is not afraid to use them.) Survivor (Edward is a tough basted, and is not afraid to what recruied for survival) Flaws: Remorseless Arrogant Stubborn Trait/flaw: Defiant (Edward will never back down, he will not fail and he will not foulder)
Player – Deran Vendar Name: Scaleck I- IIV Home Planet: Forge World Metallica Purpose: Protection of attached Mechanicus Asset Equipment: Las-Gun (Wired on in place of right arm) Chainsword Blind Grenades (1) Frag Grenades (1) 2 Standard Nutrient Injections (Count as rations) Flak Armor Augmentations: Head: Brain-Emotional Dampeners within Brain Eyes- Low Light Adapters (Grants Night Vision) Mouth- Vox Grille Rebreather (Acts as communications device and gas mask) Torso: Subdermal Armor to protect vital organs (Stomach and Heart only) Brief Description: Standing at a solid 6'5 Scaleck is a standard Hyspasists class Skitarii with basic augmentation and no visible ornamentation beyond the large red robe he has been granted to mark him out as in the service of the fleets Enginseer. His head is shaven entirely of all hair and the rest of his body is groomed to standard code, he often sports a blank stare due in no small part to the emotional dampeners installed directly into his brain. Traits: Melee-Pattern Enhancement – Increase in general melee speed, power, and skill.
Player – Gladius Name: Avitus Role: tempestus scion Regiment: 55th Kappic Lions Equipment: Carapace armour Hot-shot lasgun connected to power array on back (rechargeable) Hot-shot laspistol Knife Respmask array in helmet Slate monitron on arm Vox communication device Personal Backpack: 2 Days of rations (Includes water) Traits:Swift Aim – Able to change targets without stopping for a single breath, and take aim at them much faster. Flaws: Fighting from the front - Avitus is used to dropping down from Valkyries and fighting behind lines so fighting from the front is not as good as behind. Less skilled in melee - though well trained, Avitus' melee skills are not as good as his skills at shooting.
Player – Nino Bibic Name:Nurin Zeth. Homeworld:Forge World Metalica,Segmentum Ultima Class:Tech-Priest Enginseer. Age:44 Equipment (Mechanicus style): Opus Machina Power Axe. Plasma Pistol Grenades (1 Frag & 1 Krak) Personal backpack: Personal accessories (5 items Maximum): -Cog Mechanicus from his Forge World; -Data-slate and electro-quill -Nospherical link generator for syphoning energy (literaly food and drink). -Sacred oils for the appeasement of the Machine Spirits. -Vox-thief. Tech-priests standard bionics-augmentation: Servo-Arm Left-bionic eye Vox-caster instead of mouths (works as short bursts vox unit and a standard communication device) Integrated medium range auspex. Integrated minor database with cogitator units. Bionic lungs for breathing in hazardous areas. Bionical Purificatio system. Standard Tech-Priest exoskeleton. Mechadendrites with Cortical implant for better interfacing with various technologies.3 of the dendrites have monomolecular blades. Traits: Expanding knowledge: Able to quickly understand the purpose behind machines constructed from known of technologies. Also able to decipher the meaning behind Xenos technologies, though much slower. Disciple of the Omnissiah – Capable of performing field-repairs much faster than normally, in case anything breaks down. Also able to use the exoskeleton's functions with greater success.
Player – Fox58 Name: Nathan vidya age - 25 Class: Experienced Guardsmen Rank: Corporal regiment: 252nd Kaurava Conservator Regiment Equitpement Rebreather - Decorated to look like its a dragons with a opend mouth. Flak Armour Flamer Las Pistol Chainsword Military Spade Vox communication device Grenades (2 Frag & 1 Krak) 2 Demolition Charges Explosive making supplies. Personal backpack: 2 Days of rations (Includes water) Traits: Demolition Expert - Knowledge of explosives and grenades. Able to quickly arm and detonate explosive charges. Also able to throw grenades more accurately and with a more devastating explosion. Agile – Slight increase in running and sprinting speed
Player – Bjorn Hardrada Name: William Mccallister Homeworld: Drook VI Regiment: Drookian Fen Guard Sex: male Age: 32 Rank: Sergeant Class: Experienced sniper Appearance: 6 foot 2 inches, somewhat bushy red beard, and somewhat unkempt red hair, and a dark green/black sniper's beret, and a kilt... yes a kilt Equipment: -Long-las -trophy las-pistol (used to belong to a rebel world governor, so it looks pretty, but works like a normal pistol) -Plasma Pistol -tomahawk-type axe (yes, a tomahawk.... in space) -3 packs of ammo (rechargable) -3 packs of hotshot ammo -2 grenades (1 Frag & 1 Krak) -ear-bead vox thingy-majiger -Kilt (yes they where kilts too, look it up also he still has pants on under the kilt, he just wears it out of clan pride) backpack: 2 Days of rations (Includes water) personal items: - picture of deceased wife - letter written from deceased son - a medal, - a marksmanship medal Traits: Swift aim: Able to switch targets fast and take aim at them without pausing for a single breath. Bionic Arm – Left arm has been replaced with a bionic arm. Magnetic stamps on finger tips and palm increase accuracy and ensure that the wielder is not disarmed easily. Sniper's sight - Attacks with sniper rifle-type weapons have a higher chance to score a kill. Flaws: Bionic Arm – Though masterfully crafted, it is not perfect. I will take time to get used to, and it does not get along with water if it gets into its wiring. Also, might require some maintenance from an Adeptus Mechanicus member, from time to time of course.
Okay, there's the new thingies. I hope everyone notices how their backpacks are now empty. Yep, for the purpose of the upcoming mission I want you to go as lightweight as possible. Meaning - you are not getting much stuff with you.
Hmm...so no RP for us for a few days?Godamit...i guess back to DA:O and ME for me :3.Maybe i`ll try DA2...