I've had this idea of an IG Survival for a while now - ever since that Hunted RP And since I have not yet seen any IG RP here I decided to make one myself. Bjorn helped me a lot by giving me the idea for this colony-setting
I will think of a character eventually, hope you don't mind if I make someone of the 1st Ruvorn regiment xD
Of course not, though I have never heard of it I have nothing against it if you wish the guardsmen to be from different regiments.
Ruvorn is a fictional world I created during my Deathwatch RP, the DW defended it and they just started to make their first proper imperial regiments because it is a bridgehead against Xenos. (Nids, Orks and Tau mainly) It had been a mining / agri world so far, but now uprading to a fortress-forge world.
That's a nice world. I like that world already. I must ask; should I add a Heavy Weapons specialist to the class list?
You need a gunner team for heavy weapons though :/ Only thing I could think of is weapon specialist / stormtrooper (kasrkin or whatever) those who are actually more talented with Meltas, Plasma, Hot-Shot Lasguns, etc. But I guess that is just an experienced Guardsman.
Sure sign me up for this! Interested in playing a IG heavy weapons specialist, yes she lugs around a huge gun for funzies. https://docs.google.com/spreadsheet...ZTYzd3TkhLck1Wc3B6Q1BMWHc&usp=drive_web#gid=0 Here is the only sheet about her but don't worry she is not a renegade here... or is she? D:
That's.. One hell of a character sheet. Hmm.. Care to simple it to down to a more of a Urian style Character Sheet? http://forum.eternalcrusade.com/threads/eldar-strikeforce-dw-style.6879/page-173 Here's a character sheet which I use for my Warlock in the Eldar Strikeforce. 1st trait's free, 2nd requires 1 flaw, 3rd requires 2 flaws,4th requires 3 flaws, 5th requires 5 flaws, 6th requires 7 flaws and so forth. Be sure to ask if you have any questions (Urian, I know you are there, this is your system! explain it if he requires any help ^^ Gonna add some things to the first post too) That Heavy Weapons specialist would be a lore bend, if I'm not wrong.. Since they would require a gunner team I think. EDIT: More examples! http://forum.eternalcrusade.com/threads/deathwatch-free-rp.4066/page-2 http://forum.eternalcrusade.com/threads/eldar-strikeforce-dw-style.6879/