Like if you choose Khorne you get increased melee damage and such but also more orginal ideas like special skills Im eager to learn more of this Chaos community in terms of ideas for the chaos faction
As a follower of Nurgle i would love to have a ability to use near death that a swarm of nurglings attack who ever is attacking me
For Tzeench "boys" that would be nice to have chance to become Aspiring Sorcerer or member of T´sons...inferno bolts...that would be niiiiice!!! Basicly some "at level" specialization...like you start as "pure" chaos marine (with some gifts from Tzeench)...and then on certain level you can choose to be Aspiring sorcerer or T´Sons marine.
With Khorne, there should be less of a chance of psyker powers affecting you. Even beneficial ones. Seems balanced enough to me.
undivided chaos fallow should have : chance to heal based on blessing of chaos energy Khore : chance to do a fire attack and make enemies on hit bleed FOR THE BLOOD GOD Tzeench: chance to make the foe random teleport and take shock damage Nurgal : aura of decay and rot and chance to acid or bile hit (reduce armor in aura) Keeper of secrets: Sonic damage chance to stun or interrupt
Sorry for correcting but the Chaos gods might smite your ass for misusing their name Nice ideas by the way
Khorne should probably give some short defensive buff vs. ranged attacks since we prefer to CLEAVE THEIR HEADS WITH CHAIN AXES! That or a charge move, preferably.
Wait wait wait, I don't want to strike some fellow, and then he randomly teleports away! That's madness, and a boon to him. (Well, when I put it that way..) One idea is random chaos powers/mutation. If you chose to devote your vanilla CSM to a god, or undivided, you get a random power/tree thing. I dunno. I like theory crafting and things that are known etc. but it would really fit in with the chaos of chaos.