Background Image

I thought I'd seen it all [Power Fist]

Discussion in 'General Discussion' started by DerelictHeretic, Apr 16, 2017.

  1. Not even remotely what the video is about, stop being a scrub lord.

    Reaper gun should not clang that many times with a PF, stop being a moron.

    Hilarously enough, I'd just like to point out that if he would instead try to Dbash and do a clang for a weapon break, the time it takes to perform a Dbash animation is more than enough time for someone to down a Raptor with a normal every day Shuriken Catapault.

    Even funnier, the same thing would happen to him in the animation time span it would take for a HA to go off.
    ranel003, Thraxus and DerelictHeretic like this.
  2. Tarot NeonWeaver Steam Early Access

    They "clang" at "00:03", "00:08" and "00:13".

    5 seconds between each "clang", 10 seconds between the first and the last one.

    Heavy weapon users doesn't have a support weapon, so probably they're designed so they can "clang" at least one time before their weapon is "broken", that means they can "clang" 2 times minimum.

    What's the regeneration rate of weapon durability? Can someone check it? :)
  3. FIREston JimFireston First Blood!

    not that i want a block action. But is this true? Have any proof links? Interesting though.

    Im not calling you a liar would just like the proof links so that I may read further into it. Sounds strange enough to be a gw things though.
  4. ItGetsAllOver ItGetsAllOver Steam Early Access

    I like how many people are completely missing the point.

    Also, Eldar denial.
  5. BaronXIII Arkhona Vanguard

    Not often I agree with this guy but, yeah, most melee "problems" are operator error. Not all of course, but most.
  6. Construct_ Thraxus First Blood!

    Ranged can toss up as much denial, misdirection and smoke screening as they want, it doesn't change the cold hard undeniable facts.

    It has been confirmed time and time again, the below is paraphrased from the "2 month road map twitch" about three twitches ago:



    Change is coming, better get on board and adapt because its happening regardless.
    DarkGraven likes this.
  7. Madork Gunna DarkGraven Arkhona Vanguard

    And when that change comes I am sure the Salt Buckets shall be full from the Range Spammers.
    TheMadnesss and Thraxus like this.
  8. PurpleHaze PrplHze Steam Early Access

    "So it is being re-worked to allow Melee to have an advantage while in Melee combat"

    I don't see where, this will change the meta at all. Not smoke, no mirrors. Just the line they said themselves.

    Am i seeing this wrong, as i don't think you're getting the fix your hoping for? Not like their going to replace the meta in favor of Melee. Likly going to fix the fact that weapons can clang as much.

    Not like your not still gonna get tagged teamed, and gunned down from angles. Just not see'ing the issue other then a AV weapon is getting griped about that cant kill dudes effectively. Which wasn't its purpose. Same as saying, why can't my Lascannon shoot faster so i can sniper rifle with it. Seriously.
  9. Madork Gunna DarkGraven Arkhona Vanguard

    Shhhhhh don't ruin my revenge fantasy against the Bolter Bastards.......

    [​IMG]
  10. Drake De Molina Drake_De_Molina Steam Early Access

    In the grim dark future, we found a way to use the old way weapon (sword&other melee). If you complain enough, the opponent will lose his mind and fall into the warp.

    I mean, in modern warfare I really wonder why we dropped sword and shield for more... ranged weapons. Really, I wonder why? Because they are more equally lethal but can be used at long range? No it can't be... I want to use my sword... maybe if I throw it to the opponent it will work...

Share This Page