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I feel too forced into MoS on Raptor

Discussion in 'General Discussion' started by Dreadspectre, Apr 3, 2017.

  1. Brosephelon Recruit

    You don't combine both 50% and +2. Instead you can get +1 and 50% or +2 and 15% or 25%.

    My post was more about showing the variety of options that other JPA's have while Raptors is literally MoS and +1 or +2. Technially you can go "just" MoS + 25% (so a total of 45%). The near end result is that other JPA's will often times have better mobility even with Raptors pigeonholed into MoS.

    For instance I'm a huge fan of +1 and 50% on my Stormboy with a Burny Choppa. Its paper thing but the mobility and damage is there so it sorta works.
    I can sorta replicate it on my Raptor with +1 and MoS for 20%, and use an NCS. Though at that point you have 30% less regen and you have no defensive benefits to speak for it, infact you have a defensive PENALTY from MoS's armor regen penalty.
    The classes don't need to be the same like how LSM and Ork are pretty similar in their JPA's. I'm not even suggesting that, but more so I'm show the variety and options the other JPA's have while the Raptor is highly restricted.

    Basically other JPA's can take any amount of fuel and regen they want. They can also take it to more extreme states with more or less regen for more or less point value than a Raptor can.

    Another aspect is that Raptors are restricted to "vanilla armor" or "raptor armor". Where as other JPA's actually just use the two armor types default to their factions advancements. Its not sure relevant as I doubt you'd ever make a real build with max rank armor, but its just another example of how Raptors have fuck all for choices comparatively to other JPA's.


    Really just give Raptors options. Let MoK give bigger JPA slam radius. Let MoT have stronger jets so they jump higher/longer/something. Let MoS be the regen so they jump more often.

    Basically for a Raptor picking anything other than MoS is like giving up 150LP worth of fuel regen, for ZERO compensation. Raptors need a reason to give up that fuel regen otherwise its MoS all day every day. There needs to a value equation to gives them variety like other JPA's but also makes other marks viable (as they should be) without just giving up tons of LP worth of stats for nothing.
  2. -VI-Alerius Alerius Active Member

    I'm mainly playing MoS Raptor. It feels like an Eldar with Jetpack. I use it to soften enemy lines, distract them from main forces, rushing points. The jet fuel regen is okay, but nothing that "forces" me to take it for the sake of said bonus.
    I think MoN and MoK are good too, but I like the running speed multiplier more.
    Though I support you're notion with the nectrotic chainsword being a MoN only weapon.
  3. Ilseum Ilseum Ordinate

    Ah I see than I got it wrong, thought I m missing something : D

    And yes it would be nice if the fuel regen would be independent of the mark.
  4. Kurze spunkymonkeySK Subordinate

    With all melee, not just raptor, I'm finding MoK is the one you want - if you want to have a chance of chopping up multiple opponents at the same time.
    MoK with manslayer (or a CS with lifesteal if you haven't unlocked it yet) can chew through enemies.
    The trick is having them all round you within lunging range...
    No one can defend with dbash as they aren't expecting you to randomly switch between targets! Between you ripping them a new one and themselves shooting each other trying to hit you, it can be bloody fun!

    Of course it can easily go wrong - but that's melee these days, situational and a bit hit and miss.
  5. Nether Nether Master

    It's BS just like this poor excuse that makes people not believe you when you say stuff.
    You have been saying how melee is dead ext, then you post how your kicking ass as melee which is exactly counter to what you say.

    And unfortunately hyperbole like this that confuses balance, especially if Devs put any credence to the complaints.
    Gashmangla and Atsidas like this.
  6. Nether Nether Master

    By the looks of it I'm like the only one here that runs Mark of Tzeentch on a Raptor, I run it.
    I have forever on my Raptor and for the longest time I was trying to decide if it made a difference or not, or if I'm just gimping myself. (I originally ran it as it fit my character theme, yes I know crazy talk but its how it is)

    So I decided to record a bunch of games only running MoT Raptor and then review it to see if it was making a difference, which I've found has. I compared it to some battles with same loadout but with Slaanesh, and the fuel regen more often than not for me didn't kick in to get me a boost to jet out and armor was still regenning.

    It ironically is like a JPA Eldar, works amazingly well for me where as only Khorne could compete with that. The other two marks wouldn't have survived the same scenarios.
  7. Asyran Eldritch Arkhona Vanguard

    I hear good things about MoK + Necrotic Chainsword. Apparently poison gives lifesteal every tick.

    So you can regen health while jumping around.
  8. Necrotic should be stricked to Mark of Nurgle, as nurgle knife. Why its unbound i dunno. Broken mechanic as hell
  9. Asyran Eldritch Arkhona Vanguard

    I suggested this and everyone disagreed. So obviously not.
  10. Teef Trooper909 Recruit

    Maybe because its the best melee weapon chaos has and it would piss alot of people off to have the best melee weapon locked to the worst melee mark especially raptor players.

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