I don't exactly know how I got here, but im happy I did. Ive been searching for a new game you see, something new something different and something fun, something I could finally plant my feet on and stay. My search has led me to many MMOS and even some console games, even games that were from other countrys(mostly Korean) . With no luck and nothing keeping my attention for more than a week. Ive lost many friends due to my beliefs that one day I would find the right game, one where were not constrained by P2W or tormented by the games publishers and there lack of fixing problems, and also shitty monthly fees. A game where new content is almost constant, a game on a massive scale with an awesome community resulting in hours of teamwork and friendships. It was too bad all the games I wanted were not coming out till years form now, or never seeing the light of an English release. But I kept going, playing whatever I thought was interesting on steam, searching the web for potential game release and dates. I was at the brink of loosing hope in games... UNTIL... I found this. The beacon of hope, "what is this?","can it be true?" are they really making this now? the game ive always wanted, with a massive multiplayer premise! oh and its a TPS!(back to my Tribes vengeance roots) full scale war! its here its all here! (and its not planet side!) From then on my days have gone to learning as much as I could about the game and also more about the lore, with an awesome Dev team and great ideas. I say let the people who feel this game will not turn out good say what they want, for in the end they will eat there words and all buy founder packs, I see great things and great people ahead. So im planting my flag as a pioneer for the many others that will come such as my clan mates (Pwners united) and my friends. I don't exactly know how I got here, but I think im gonna stay.
Welcome fellow Crusader! Glad to have you join the fray! And that was a great speech make sure you spread the word far and wide about Eternal Crusade to bring hope to all of those lost gamer's out there that there is a home for them, Just remember "IN THE GRIM DARKNESS OF THE FAR FUTURE THERE IS ONLY WAR" Here is the F.A.Q. link. https://www.eternalcrusade.com/faq You can also find it on the top of you're screen on the left hand side. Here is some basic info on the game to help you get started so you land on your feet and hit the ground running! For launch there is plan to have four Factions that can be played(Maybe five) and one faction that will be NPC controlled the Tyranids used as a balancing mechanic....Note there is plans in time to have all of the different factions from the Warhammer 40k lore in-game as add-on's later(Maybe even IG). Here is a link to the Factions at war on this world.(Click the tabs on the left side to look at the different factions and go to the bottom to see the sub-factions per each) https://www.eternalcrusade.com/game/factions-at-war Here is the link for the list of classes. http://forum.eternalcrusade.com/threads/official-basic-class-list.20852/ Eternal Crusade is going to be a 3rd person view action combat game mmo much like the game Space Marine but a lot more think Space Marine + Plantside 2= Eternal Crusade. There is no normal levelup no getting to level 90 and having 200k health points while a level one would have 100....it's more like the game Space Marine where a noob level one just starting to play the game can and will kill a player that has been playing for years skill based play(Headshoots) There is a skill tree it will let you work on being really good at a aspect of that class and in time you can max them all out, From what i seen and heard you can max one aspect out fast or spread the XP across them all taking longer to max them out but being somewhat ok at all of them at the same time and then slowly leveling them up over time it would be up to the player and the players play style. There is also plan to have 8-10 members from each faction to be voted in as "War Council" members to over see the war effort and to hand out faction missions/objectives for the faction, They will also be able to use faction RP's(Resource points that have been gathered by the controlled bases and or a modifier where a faction/guild/chapter will get so much RP's per active member per-hour) to call in orbital strikes, air strikes and others to aid their faction and also they will be able to gift FRP's to players in a area so they can get a tank to fight off a large attack by another faction. Note the players will get RP's for killing other players, vehicles, taking bases, killing enemy NPC's like the Tyranids and completing factions/War Council objectives those RP's are the players the War Council will not be able to take a players RP's. Not sure how the War Council members will do what they do, That part is still being worked on by the dev team. Eternal Crusade is planned to be 85%-90% PvP and 10%-15% PvE The planned PvP content will have players from the four Factions fighting it out for control of the plant, fighting for bases to expand their factions control(Think Plantside 2) each base is planed to give perks for the faction that controls it in-game RP's(Resource points) for the faction's leaders to use in dire times(Give to players so they can get tanks/hero's/elites to fight off a large enemy attack) and also there is a talked about/planed supply line mechanic that might be in-game so if the bases in the rear get taken the bases on the front line gets cut off from resupply(no more ammo) giving need to make sure the bases in the rear are guarded from sneak attacks. The planned PvE content will be randomly made Dungeons in the form of Underwoulds/Hives(These will be instances) mostly to fight the Tyranids to hold them back from your bases and or retake a base you lost to them. And in doing so will earn (Maybe FRP's) items that will help your faction as a whole and the players would get XP/RP's/loot like gear. And also of note the PvE (Tyranids) content is planed to be used as a balancing mechanic to help hold over pop factions in check (The Tyranids would attack the over pop factions more so) but keep in mind the Tyranids will attack all the factions. Also you can watch a live-stream with the devs they will have live-streams when they have something significant to show in the game development http://www.twitch.tv/40kcrusade (Keep an eye out on the forums to see when the next one will take place) if you are online when they do it live you can ask ?'s about the game, You can also click on "THE GAME" tab then "MEDIA CENTER"(Drop down) then click the center option "Game Development" to watch the ones you might have missed. You should really look at the livestreams to get an idea of the size they are going for. If you like what you see and would like to help Eternal Crusade by getting a Founders pack(Also getting Alpha/Beta/Founder Game Module access/early access and many other perks for helping Eternal Crusade while in development)go to the "STORE" tab and click on the "Founders Store"(Drop down) to look at the different options also there is a option to upgrade the founders pack up to the 2nd highest pack(If you can only get the $40 US basic founders pack at the time and then later get more funds you can upgrade to the next highest one up to the 2nd highest pack). If you have more ?'s about Alpha/Beta/Game module access/Early access look in the game F.A.Q. wheel down to look for and click on 2 tabs: these should help out. 1st Q: What is Pre-Launch Game Access? 2nd Q: What is Early Game Module Access? Note the first module(10vs10 PvP arena maps) is set for Q1 of 2015(First few months of the year) You can also play the game for free playing as the orkz(Free to play race) but will have limited options though that can later be opened up by microtransactions. Note the bonus RTP's(rogue trader points) to be used in the "STORE" "Rogue Trader" is a gift the Dev team is giving the founders for supporting Eternal Crusade while its in development. So if you get a founders pack you get the bonus RTP's as a gift, $1 US=1,000 RTP's a $40 founders pack you get 40,000 RTP's as a gift from the dev team along with the other perks, They will also be adding more and more items to the Rogue trader store each month or so up to launch and after.