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How in few simple steps make EC much better and popular game

Discussion in 'General Discussion' started by Gravord, Jul 18, 2018.

  1. To be fair lets say 234 of those where editing loadouts which is still technically engaging in the gameplay, stratagizing ways to kill my enemies soo yeah..

    Not proud of the amount of time I spend on this game. lawl.
  2. Kjall Kjall Active Member

    Hate to break it to you but just because you have a bunch of playtime on the game doesn't mean anything you say is even remotely good for balance considering you always play the game on 1000+, you're not even playing the same game as everyone else at that point, you got shitty hitreg while others will obviously have normal one and then go cry about guns.
    Atsidas and Vking like this.
  3. Atsidas Atsidas First Blood!

    wait all this time he's been playing at a near unplayable ping while trying to shoehorn his ideas of balance on everyone?

    ahahah, delicious~
    Durash likes this.
  4. Gravord Gravord Active Member

  5. Lord Ravagerx Deadknight Well-Known Member

    they need 30 devs ( no diversity hire) hire the best

    5 devs to do animations

    5 devs to do customization

    10 devs to create new maps

    5 devs to optimize and maintenance

    5 to do in depth modeling and armor design

    they need to overhaul the game

    Ultramarines_servoarmadura_Mk._3_Hierro_Yareyaredong_fanart.png
  6. Gravord Gravord Active Member

    Sorry, they are being busy working for Star Citizen...
  7. Lord Ravagerx Deadknight Well-Known Member

    what? really now star citizen will be a crap game

    armor design more armor design

    77c613f3a4b7b34de213f39954425635--space-marine-warhammer-.jpg
  8. Gravord Gravord Active Member

    Yup, at least that was the info given to us some time ago, almost all human resources moved to work as subsidiary for SC.
  9. Lord Ravagerx Deadknight Well-Known Member

    jesus all BE game are like 2008 looking games

    even death garden looks like 2013 (but maybe they will learn to make games better)cheap labor ?

  10. No, it is not. Firing bolter full auto then tap your melee button. The melee attack is INSTANT with no required weapon swap hotkey. Sorry, that's not a weapon swap. Your firing a Bolter full auto one second and the next millisecond, via tapping your RMB, you're instantly start spamming fast attack or strong attacks. Then again, without using a weapon swap hotkey, you go from spamming melee attacks with the knife to firing your bolter via LMB(without a single weapon swap animation).

    If you have any questions about, or are unclear on what a proper swapping between actions animation looks like, pull out and use any healing kit or ammo kit then see and hear the animations and experience the momentary delays. Or Resupply ammo at the back of a Rhino or at an ammo crate and see the delay and the animations. Or swap from Bolter to Pistol or from pistol to Bolter and see and hear proper "swap" delays and animations.

    All of those delays and the associated animations while performing those actions require a hotkey on the keyboard and are there for a reason. That reason being balance and immersion. The Tac is the only class that's missing those delays and animations and a required hotkey(that's not RMB or LMB) for weapon swap when swapping from Bolter to knife to Bolter and that results in a crystal clear imbalance.
    Gravord likes this.

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