You're the only one saying that. If the assault was a guardian, it would be normal that they are weaker in term of stat compare to a SM. But there, it's Dire Avenger, who are equal to a SM. And as you said, for warlock, it's potential. So why doesn't he have the potential to go full offence with REAL offensives spells? Why do Eldar should be based on POTENTIAL (potential which allow to be equal to native SM stat or little bit over) when the rest can rush in and gunning since survivability is way more efficient than a vulgar 15% sprint speed and 33% jog but get rekt because you spread like hell while moving. Be used pug match to balance the game and that's where they failed.
You can only have one of those spells and a heal, and the aoe heal is basically jet pack slam in range, its also only heals about 100 to 150 health over about 5 seconds. Protect last about 10 seconds at best and you can't heal or attack, if they go down the aoe heal is removed and must be applied, depending on bleed out it can take up to 5 seconds to revive, again must be basically in melee range for the aoe heal as well which puts the second most fragile class in the game in the line of fire. Warlocks have less damage, chainsword of fury with melee damage vial along with more base health beats warlock in every single offenisve front and this is with "melee", god forbid taking a boltor, they also have better pistols and light attack range, you also can carry 2 heals while doing this, enhance is 20% damage buff, the apoth has a 30% melee damage buff, force is better than both and you can't carry enhance and force. Protect, like 66% damage resistance which is like 400 ehp or something, lasts bout 10 seconds tops, can't attack, can't roll, can't heal, haven't tested but I think melee cancels it too so JPA can make this redundant. My boltor apoth with survival vial has about 370 ehp, always getting healed in combat via medicare, can roll, can gain more damage via headshots and can pepper at range, when protect ends I'm out of melee range. If you use a crone blade like me which I find mandatory for a support player I also have less damage than a knife, basically making it a weaker master crafted knife for 4 times the cost From a support main who got nerfed 4 times in a single patch and still waiting for a buff
We are under assault! I should Resist! =) Nope. Not even close. Your comunity of "elites" so closed. Dire Avenger not equal to SM. SM is totally lost on ways of war. Dire Avenger (as any other aspect warrior) is a guardian with special amunition, who learn some special tactics of ther aspect of war. It is other question. But you realy want to fill all map with little copies of Palpatines? =) It would be much more about personal power, than eldar unity . Because it is Eldar and they going to use sorcery to enhance their kin. Actually you have more than others in this terms, because you have this "little bit". And it is not so hard to manage buff your team... But if it brainless horde - it will little bit harder. Not even close to buff this horde with survival vial. Actually, you don't know anything about it. =) Can I want to know source? It is not sarcasm, really interested. As i know it was said about common imperial military forces - Imperial Guard. "This it is" in this terms, but IG not presented in this game. Embolden equal in power\AOE with beacon. Eldar have less health, so it is more effective in percents. Protect can be longer then 10 seconds and must be well timed - it does not have a cooldown, but have limited resource. And it can be stacked with enhance spell from other warlock. AOE heal IS NOT melee range spell. You can use both your heals from cover. Two words - "ranged meta". =) Actually, your failure even more obvious. Enhance provide only ranged damage buff. Why you even try to compare enhance with adrenaline? =) Huh, ok. If apoth take his bolter - warlock with enchance will be have more outcome. Melee support warlock going to Protect, because his melee team can taking enhance from ranged team warlock. =) Warlock much more support role oriented class and he excels in this role. You need to stun or kill warlock to stop chaneling. Well-timed Protect - nope, you cant rich it. And what? I have just SC on my warlock when buff 5 reapers... And even can stay in cover all the time. Warlock have more damage\EHP from his team, not from personal power. Learn to be true support. Apothecary just a heal marine, not much more. Bassicaly, fight is not your bussines in this case. Why you even talk about it? I suppose you are not good in support. I cant know for sure, so sorry me if I wrong.
"Can I want to know source? It is not sarcasm, really interested. As i know it was said about common imperial military forces - Imperial Guard. "This it is" in this terms, but IG not presented in this game." 3e Eldar Codex. "Their arrogance is matched only by their firepower." Also they were a dying race with things like plasma weapons that wouldn't kill their users, laser weapons better than lascannons, grav-tanks, jetbikes, etc.
Wrong, less duration which means less healing, Eldar heal more % but that % is worse that any other factions in %. If protect lasts longer than 10 seconds you would need the weakest melee weapon in the game, and that would only make it like 11 seconds. Apothecary never burn more than 20 vial maximum and can chain heal far better than a spell caster, they can also camp boxes for auto refresh on heal beacons and medicae. Embolden is cast from the center of the healer, the particle effect on the ground is about the range of an LSM light attack, hence why I call it an aoe melee heal You said enhance gave Warlock more damage, if it's only range it only furthers my argument of Apoth having more damage, my point is an apothecary melee weapon is superior to a Warlocks, Warlock has no primary range weapon so the fact Apoth is superior on both(sometimes both at the same time) fronts is poor balance, team doesn't matter, you said Warlock had more damage, which is incorrect and you just said enhance is range only which means Warlock is even worse than I thought. That scenario protect, enhance, so what about the healing? they just lost two guns and the aoe heal is weaker than a Apoth, and only one can heal in that scenario, throw in servo skulls which makes the protect protect against 20% damage instead and a medicare and heal beacon from apoths for healing and Eldar lose the lineup in both damage and durability Say you had a 5vs5 3 dires and 2 warlocks 3 tacticals and 2 apoths, team 2 wins, you would need a third warlock with jinx, but then you lose another gun, meaning in that 5vs5 Eldar have two guns, LSM have 5, jinx is 50% bonus meaning Eldar basically have 4 guns worth of damage, they would also get + 40% damage combined from enhance but that would still be less damage than 5 boltors, especially with cqc barrel as two ASC would deal 140% more damage combined from buffs, but they are still getting weaker ehp and damage which makes them crumble, and if any warlocks die first then rip any buffs you had as all your going to maintain is enhance. Enhance is 20% damage and resistance, 20% times 5 = 100%? that means you have another Dark Reaper but that healer could just play another Dark Reaper instead, it's not actually a damage buff in that case unless the warlock is actually fighting as well, but if you have 5 devastators and a servo skull gun line with a stalker boltor on that tact, who wins the range engagement? who has more guns and a burst damage weapon
Not, if you going to damage mitigation. It is your choice. Apothecary have better heal from medinades (burst heal, one cast in 20 sec), but can't provide aoe damage mitigation. Ok. What range of vial application? Touch? =) Actually your "melee" is ranged enough. Whaaaat? Warlock have bad weapon because he is not combat oriented class. But he can do his best as support. The team is the one that matters. Are you fail math? You don't lose two guns. AOE heal isn't weaker if you going to damage mitigation. And I give you a trick - leave grenade on an enemies bodies. It prevent ALL incoming heal, medinades not so helpful in this case. =) You have 32vs32. Actually you need 3-4 warlock for all this troops. Even 5 not be really bad. You still can buff all this troops with one enhance warlock, but this one need team work. =) It is still much more easy then buff all troops via survival vial. And less time. Actually, it is another Reaper AND free healer in cover. It is not the same. And you still can buff more then 5 ppl. Where is imba-apothecary in your scenario? =) Actually, defenders will win in most cases. No matter who it is.
As someone who plays predominantly Apothecary, Warlocks have a better sustain heal in combat. We have to expose ourselves to heal an ally in combat, otherwise we have to do preparations like the Survival and Adrenaline vials, ONE BY ONE. You have AoE heals and ranged heals that let you sit from cover and heal faster than some bolters can kill a downed Eldar. On top of this, if you sustain heal one of your own melees as they charge up (Howling banshee, for example) we can't risk attacking the warlock because then the howling banshee gnaws our faces off. TL;DR: Warlocks are much more forgiving for newer players and highly mobile tactics, while Apothecaries can makeshift bunkers in cover points. Specializations are present between the two.
I hope you're pulling this damage mitigation from Enhance and not Embolden when talking about AoE healing with mitigation, because Embolden hasn't given damage reduction for a long time. And saying Apothecaries can't give mitigation in an area is stupid, it takes a few seconds to stab the people around you with the survival vial to give them the 30% reduction buff, it lasts as long or longer than Enhance and is something to allow the already tanky marines to become even tankier.
Just a correction, @Xi0, you claim the AOE heal falls off if you go down. This is incorrect. I have had a situation where I just dropped one to patch up a pair of Eldar by me. Took a charged force axe to the back and as I started crawling away the bleedout skull was filling up (until a grenade landed on me during general row)