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How I know Eldar speed is non existent.

Discussion in 'Eldar' started by G0dlyN00b, Apr 24, 2017.

  1. Slird Slird Active Member

    You have one more buff then any other faction.
    Protect win (Survival Vial + 230h230a130t+CQ Bolter) even without Enhance. =)
    I told about mid-to-long ranges. Slim hitbox provide advantage on this ranges because of spread and recoil.
    SM chain/power - 100/170, Eldar chain/power - 113/192.
    I am not experienced melee player so i cant be certain haw it really affect .
    I also heard that axes, clubs and fists outside of melee meta now. %)
    You actually can win even long range gunfight via warlock buffs. And you can keep CLOSE range because faster than enemy.
    You don't need it. Protect is not stationary shielding, but you can use it even in this manner to cover elevated position (for example).
  2. Dragonkindred Dragonkindred Arkhona Vanguard

    Slird, I really think you need to go and play a lot of Eldar games as an Eldar to understand what is really like. This continues diatribe of perfect Eldar buffing scenarios just doesn't cut it in the live game. Also, continuously discounting the buffs available against the Eldar is disingenuous to the people you are trying to convince.
  3. Shiani Brujah Preacher

    To be fair, there is, but the simplicity of dropping an Enhance is leagues ahead of trying to buff multiple PuG Space Marines using vials. It's not that simple even with a voice-coordinated guild stack.
  4. @Slird you are right about dmg number with chain sword, but the other stuff is not realy, because very situational.
  5. Slird Slird Active Member

    I'm not sure that I understood you correctly, because of language barrier, but i'll try to answer.
    I actually play eldar as my second favorite. In most games I see melee warlocks who even don't try to buff.
    I was surprised by the complaints about warlocks because I play warlock with pleasure.
    In fact most of players underrating warlocks capabilities to create massive advantage on the battlefield.
    Most of stuff in this game are very situational.
    But I can assume that the difference between faction versions is insufficient.
  6. You know its broken when you play against good veteran marine players who right click spam to escape from you rather than run. Because two or three quick melee attacks will give them a quick lead rather than actual moving like normal.
    Dragonkindred likes this.
  7. Dragonkindred Dragonkindred Arkhona Vanguard

    Sorry, let me simplify this for you.

    Your argument is basically this; Eldar can use buffing to become as good as the other factions, so we should stop complaining about it (at least this is what it seems like with the way you are putting it to us). You add to this by saying the other factions buffs don't work as well, so they basically don't count. Overall it just sounds like a long way of saying "Eldar OP".

    This is simply not the case. A lot of people have given good counter arguments which you just discount and tell them they are wrong (sometimes they have made mistakes). Eldar are the most UP of the factions. This is not conjecture, it is fact.

    Why can't you look at the optimal usage of the other factions the same way you keep saying Eldar should be able to? You can't keep using perfect situations of Eldar teamwork and not do the same with the other factions. Aside from this, Eldar "perfect teamwork" only gets them on par with the other factions, not exceeding them.
  8. SakitPerut Steam Early Access

    So ideally half the players on any Eldar game should be Warlocks.
  9. Slird Slird Active Member

    It maybe sounds like this but it is not. Eldar have lower stats, but stronger and deeper support system. It is strong side of Eldar forces, not weak. If you ignore this part you just start suffer by lack of stats. It is not about OP. It is about missed opportunities.
    Other factions buffs count as well, but their quality lower. It is not about OP. It is about stronger support capabilies. Actually, you can support more troops with lower count of supports, because your instrument is more effective.
    Eldars support capabilities can't be only reason to say "Eldar OP".
    Whats arguments, for example? Mb i miss something.
    And I don't understand what's you mean is " most UP of the factions".
    1. Eldar have best stats from excellent performed support management. It is not easy way, just opportunity. And it is simple math.
    2. Support system is one of the core mechanics of Eldar faction, it is part of win, but it is not only one what have weight.
    3. Best support is not best faction. Just hard point to build strategy. In most cases I don't tell about excellent performing and convenience of instrument have large impact in this case.
  10. @Slird the other faction support don't need the quality as they don't have to overcome the reduced ehp that Eldar have.

    Also not all Eldar have the speed bonus but all got hit by ehp nerf ie dark reapers don't have the increased speed though they can at a very high cost in load out.(yes they have a higher ehp but they also did before the nerf)

    You say our speed is good for long-med range die to spread but we have only 2 long range weapons on 1 class all others are med-short where the spread is reduced and our speed counts for less.

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