we were with 5 players lsm. my point is that there shouldn't be a timer in horde mode, it serves no purpose unless you wanna frustrate people.(well, can only speak for myself here lol) personally i find it odd to have a timer in a wave type game mode...coming from gow 2 & 3 finishing 50 waves on all difficulties. even spacemarine does not have a timer...trust me, you have your hands full already without having to deal with the timer lol i can understand the logic behind it for pve to push player from point A to B..but for horde it kinda loses it's meaning...unless you get like sudden random mission objectives on the last minute. for example, if you fail said objective, it does not end there..instead sirens and light go off and bigger aliens are coming in to finish you off..but it still would give you a very small chance to finish the hack to close the door and prevent them overwhelming you...but you still have a big problem on your hands with those that slipped through. that would something new and refreshing...doing waves, no timers then suddenly bam, sirens and lights!! incoming vox!...large alien presence detected moving fast..you have x amount of time...the vanguard is already upon you. i hope to see boss battles, more variation of tyranids even the forgeworld ones(not only the big but the small ones, sporemines, ripper swarms, skyslasher swarms) and ofcourse the ability to set up a defensive position....one can dream, right?.....right?