Background Image

Hey Michael! Tell Us About Progression And Economy!

Discussion in 'Ask the Team' started by Tyryt, Nov 9, 2013.

  1. Uarg'Gaon'n Tzeentch999 Subordinate


    Which I'm totally fine with, because I read that there will be a sort of psyker loadout of sorts that you equip psyker powers like weapons and armor would be equipped, so I was curious about how this would be implemented.
  2. Michael Chan MichaelChan Game Designer

    Hi Uarg'Gaon'n!

    Psykers are typically one of the Hero classes. Once manifested, you roam as a hero in place of your regular character. Psykers will come preequipped with powers with the option to change them; not unlike weapons.

    This is what we're thinking, but it's still subject to change as they are still quite a ways off.
    Rikamar, Pyrophant, Zmalamuth and 3 others like this.
  3. Arkio New Member

    I really like a lot of the ideas in here. I'm not sure if it's been brought up or what you guys already had in mind, but it sounds like one of the best and easiest ways to implement currency is through a tithe system. Whenever a player goes out and does instances or dungeons, he benefits his chapter with requisition and materials. In exchange, he is granted a portion of the winnings as personal requisition.

    In this case 'tithe' is just a place holder word. If anything, it'd probably be a reverse tithe, with the player only receiving 10%. Also, hopefully people won't get all uppity about the religiousness of the word, as planets give tithes to the Imperium in the fluff.
    Bungala, Alchir, Cadoin and 1 other person like this.
  4. Michael Chan MichaelChan Game Designer

    Yeah, a tithe (or something similar that applies to other races) is potentially one way we'll allow members to contribute resources to their strike force or faction.

    I'm glad you like the ideas so far!
    Rikamar and Alchy like this.
  5. Arkio New Member


    At the risk of bringing up an old subtopic, I just wanted to point out that this is the appropriate fluff decision as well. An astartes begins as a scout, then learns as an Assault Marine, Devastator Marine, and finally Tactical Marine. So it's completely reasonable to assume that a single Space Marine would have mastered each discipline across his career (and thus been one of each 'class,' with the execptions of Chaplains and Apothecaries).
    Alchir and Stahl like this.
  6. Praeter Praeter Curator


    These Hero classes - when you are one, can you do PvP and PvE content with them? When you die do you stop being them like MAXs in PS2?
  7. Uarg'Gaon'n Tzeentch999 Subordinate


    Damn, that's slightly upsetting. I know lots of people were really looking forward to playing psykers consistently in Guild RP based situations.
  8. Uarg'Gaon'n Tzeentch999 Subordinate

    Not saying that I won't play if it's implemented, I know that alot of people (especially the ones in the Thousand Sons guild) were looking forward to the long grind of gaining sorcerer powers in strength in a canon way that involved lots of work and being weak at the beginning rather than being thrown into a sorcerers body with the preset already granted to them.
  9. Michael Chan MichaelChan Game Designer

    We've yet to decide on their availability for PVE, but they will certainly be a PVP option. When you die as a Hero, you will need to the accumulate resources as a basic class until enough time has passed. So they're a valuable asset - to be used well and given support; but they're not all invincible and spammable.
    Rikamar, Alchy, Praeter and 1 other person like this.
  10. Demetri Dominov Demetri_Dominov Arkhona Vanguard

    As a suggestion, would it be possible to send a sort of... "ploy" objective to an enemy to deter them from capturing a "real" objective? Like having a captured objective be either temporarily replaced, or a new objective is stealthily created as a false objective? The pros would be that you could divert your forces to holding the real objectives, and whent he enemy captures it, something horrific happens? Example: A holy relic melts into a Chaotic idol and causes a Warp Rift, a Chaos Idol explodes in a plasma overload, or D-Cannon explosion, ect.

    Cons: The Objective "doesn't count", and does not give any RP to anyone.

    I'd also like to give props to Angry Joe's rant against EA. I love BE about the openness of EC so far. Please, continue to do what you have done so far and watch this video of how I, Angry Joe, and just about every DICE loyalist feels about BF4: [Warning NSFW- Language]:
    Stahl likes this.

Share This Page