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Hey Michael! Tell Us About Progression And Economy!

Discussion in 'Ask the Team' started by Tyryt, Nov 9, 2013.

  1. Nostramo Born NostramoBorn Forum Beta Tester


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    UMBRA BOLTER CONFIRMED? :D
    Oh sweet jesus yes.
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    Rikamar, Uzgub, Pyrophant and 4 others like this.
  2. Ragnar RagnarBlackmane Subordinate


    Awesome! As long as there's no "you can't run this dungeon with us because you have the best bolter in the game, too bad it's a PvP one ...."
  3. Michael Chan MichaelChan Game Designer

    I'm really glad you like where we're thinking of heading; and thanks for sharing your thoughts, we'll take it into consideration as we move further along. Let me suggest a creating new thread for fellow members to present their feedback. Cheers!
    Rikamar, Pyrophant, Alchy and 2 others like this.
  4. Michael Chan MichaelChan Game Designer


    Yeah, we don't like that kind of thing happening to us either.
    Golokopitenko, Rikamar, Uzgub and 6 others like this.
  5. Jolpo Jolpo Well-Known Member

    Michael anything you could share about skill/talent systems ? (If there will be one in the game)
  6. Michael Chan MichaelChan Game Designer

    It's not a talent system in the traditional MMO sense where you have a finite number of points to allocate. XP can be spent in advancement tree(s) to unlock options for loadouts. Eventually, it will be possible to unlock everything. Since the game is class-based, there will be some restrictions when creating loadouts for a class. This will help in balancing and preserve strong iconic roles.

    So no Jump Pack and Heavy Bolter combinations! Sorry to dash all of your hopes!
    Rikamar, Pyrophant, Alchy and 5 others like this.
  7. thats ok it would look stupid :D

    but i would love to make some serios decisions while chosing the attributes of my character which will distinguish my char to a similar one
    for example havin more sprintspeed while anotherone would have faster directionchanges while sprinting
    you know what i mean?^^
  8. Praeter Praeter Curator

    The site of a Space Marine jump-packing into a horde of enemies, firing his Heavy Bolter and being propelled madly like an exploding Weird Boy in DoW2 would be hilariously awesome.
    CrazyCanadian24, Tureil and Chridy like this.
  9. John Patterson Active Member

    I am all for rewarding players, but this isn't go to turn into, "Invest 300 hours per month to get this sweet weapon", is it? I have a somewhat long work day and would love to enjoy the game, perhaps not get EVERY sweet item, but at least get something worth while.
  10. Michael Chan MichaelChan Game Designer

    That's one of the things we're exploring now - making sure that we can support enough depth. We want multiple ways for characters to distinguish themselves from others in the same class.
    Rikamar, Bungala, Alchy and 3 others like this.

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