Background Image

Helping the Pain Boyz

Discussion in 'General Discussion' started by XavierLight, Mar 31, 2017.

  1. XavierLight XavierLight Well-Known Member

    Make Dok Bombs smaller. How big are they? If they can't be made smaller, would making them more tanky work instead?
  2. Khornatian Khornatian Steam Early Access

    I just want the Painboy to have at least a meaningful buff that doesn't just serve as a raw stats upgrade to their tankiness or shootiness. Anymore of that and the orks will probably be plain overpowered.

    The Red Juice vial (30% melee lifesteal) was an interesting attempt, though it fell flat due to the meta and even if melee was strong it would still be situational at best, in comparison to the raw 30% damage mitigation granted by the Apothecary or the 20% granted by the Warlock.

    More interesting to see would be movement-speed added to the Red Juice, so that the combatant can have an easier time actually getting to the fight instead of simply getting shot down like every other scrub.

    Problem is not just the vials, but also the animations which are inferior to the other supports. Compare:







    (Courtesy of @Geisto )

    ALL Ork melee suffers the same, so it's not exactly a Painboy only problem.
  3. Fiesty_Won Fiesty_Won First Blood!

    The fact you don't know how big they......this kinda shows how infrequent they are equipped on the few painboys that do even exist.
  4. XavierLight XavierLight Well-Known Member

    Actually, I ask because my system doesn't run the PvP very well, so I mostly stick to PvE.
  5. Doge TheAngryDoge Active Member

    1: Change the Dok bomb to act like the skull "Really small when thrown, expands on impact" so you can throw it over cover. Or just shrink it.

    2: Remove the little hop painboys do on a fast attack so they can do the "get up ya grot" slap after injecting someone.

    3: More Dakka.

    3: WAAAAAAGH.

Share This Page