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Helmets off?!

Discussion in 'General Discussion' started by Cegorach, Feb 19, 2016.

?

That dude's got no helmet!

  1. Boom! Head-shot! 360bro scope!

  2. 2 shots. Pop pop!

  3. No difference. My head is made of diamond.

  4. Ham sandwich?

Results are only viewable after voting.
  1. Tarl68 TARL68 Arkhona Vanguard

    as for my vote ... no difference

    when armour is cosmetic (which was the last stated intention of the devs) then what difference does it make if your wearing a cosmetic helmet or not?
  2. Lerdoc Katitof Well-Known Member

    Yeah, heroes.

    We're playing as meat shields for these heroes and these heroes will be mostly Rogue Trader specials.
  3. Roopevil roopevil Arkhona Vanguard

    No helmets should be 1 shot max 2 headshots u are Barrhead how can u survive explosion in ur head
    CloaknDagger likes this.
  4. Valaron Valaron Arkhona Vanguard

    No helmet option - only for veteran veterans with iron halo.
  5. DJPenguin DJPenguin Cardinal

    No difference. What's the point of having glorious space elf hair if i need to hide it? I want to be freeeeeeeeeee
    Timmymachine and mrbunny like this.
  6. tanksin tanksin Recruit

    you can tell he plays a blood raven =P
  7. Ohyoupokedme Poked First Blood!

    Nobody would take their helmet off.

    I mean, headshots do a lot of damage as it is so...
  8. Judge Judge Curator

    Having armour to be just cosmetic always bugged me for this game, since being the opposite could help a lot in the asymetrical balance the devs seek. I mean, if armour had actual stats, the difference between shooting a marine, a light armoured eldar or a half-naked ork would be really noticeable (I get they could just tweak the TTK for every one of them, but with armour stats would be better IMO).
  9. Tarl68 TARL68 Arkhona Vanguard

    but then you have to account for players min/maxing .... tweaking their armour and equip builds for maximum effect

    while this is all fine as long as everyone has access to the same stuff ... then its your own fault for not doing it the "right way" (though personally that has always bugged me in relation to MMO builds)

    add the unlocking/aquisition mechanics and you start to move towards the situation where long term players (veterans) just start curb-stomping new players because they have the equip to select their min/max build from while the newb doesnt

    the devs wanted the game to be newb freindly .... so a day1 player still has a chance vs a day200 player
  10. Dragun16 Dragun16 Subordinate

    Apperntly, having a helmet is a moot item any how, its more for having the built in air re-breather, and HUD, any combat that occurs if the head is struck its pretty much game over reguardless of armor type, gene stealers kill termys all the time by going for the face.

    NOW Tau XV8 heads.... that's not were the pilots head is, there is a slit along the top edge of the chest piece of the power suits frame that's were the head of the pilot is. they ride in the XV8-9s like there small Gundam all in the chest.... so if they make the XV8-9 take extra damage from "head shots" then some one isn't doing the math right, case in point the current XV8-9s are 30-40% smaller then they should be a XV9 should be just a hair smaller then a Dreadnaught if you don't believe me read the Taros campaign book, they describe the XV9s as just as i stated above, small dreadnoughts... still don't believe me, the disk on the back is were the Tau pilot enter and exit, enless they force there children to pilot suits that hatch is too small. (almost the same size as the new Deathknell)

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