This may be in the wrong area but I thought I would ask. From my very limited understanding the elder aspect of the game will be added later than launch. So with the elder history there are different factions or craft worlds. Would there be a possibility to add the harlequins into this game but rather than a faction or craftworld. But that the harlequins arrive to help the craftworld then disappear. Like a troupe traveling independent of everyone and of a very small select group max 6 players. May be an interesting addition to the elder aspect of the game and can screw up the SM or chaos or oaks but only for a limited time.
search feature is a blast: http://forum.eternalcrusade.com/threads/harlequins-in-ec.497/ http://forum.eternalcrusade.com/threads/plans-to-include-harlequins.45132/ http://forum.eternalcrusade.com/threads/harlequins.44690/ http://forum.eternalcrusade.com/threads/would-you-like-harlequins-to-be-included-if-so-how.42939/ http://forum.eternalcrusade.com/threads/harlequins-who-want-them.31659/ http://forum.eternalcrusade.com/threads/harlequins-in-eternal-crusade-pretty-please.5419/ http://forum.eternalcrusade.com/thr...ny-chance-of-harlequins-being-an-option.3622/ http://forum.eternalcrusade.com/threads/striking-scorpions-and-harlequins.1249/ imho sure bring in this guys: space clowns ftw