With full kinetic armor upgrades you had 87.5% resistance to small arms (dunno if that changed, havent played much). That being said the TTK there was ridiculously small to begin with. And to be honest im not even sure how correct that number was, unless small arms fire doesent include the standard assault rifles, cause those still hurt like hell in a MAX. That all being said, EC will have quite a longer TTK, who knows how longer for Termies. Making them 90% resistant to something that will be 80% of the weapons fielded across all factions (or at least thats how it should be, if we are having everyone run plasmaguns something went wrong in the making of the game) then the Termies will be too good for their costs. Then again, MAX rushes are all the rage in PS2 and tons of people complain about them. Now imagine the same "Termi rush" within a game that has a longer TTK, and a reviving mechanic so all those Termies can just sit comfy in 90% reduced small arms fire and rezz each other to their hearts content. Yes one can say "well bring heavy weapons". Yeah that would be optimal, if you had those available at the time they start dancing in through the door. The 60% is more than fine, if we go overboard then we will see Termi rushes be a daily routine repeated each time they are off cooldown (if they have a cooldown to being with, if not God help us).