As most of us know, Devastators can be armed with one of five guns. But how will these guns be represented in the game? I figure something like this: - Heavy Bolters will be the primary anti-infantry gun: very effective against large numbers of weaker enemies (Orks without heavy armor, Aspect Warriors, most Tyranid Gaunts and Warriors), but lacking in effectiveness against flying or armored targets. - Missile Launchers will be the middle-of-the-road weapon: effective against both infantry (Frag), vehicles (Krak) and flyers (Flakk), but not as good against the first two like the dedicated weapons. - Plasma Cannons is highly effective against armored infantry (Chaos Marines and Wraithguard), but less so against plentiful or fast targets. - Multi-Meltas will be highly effective against vehicles but less so against infantry because, and this is only true if they go by how the gun is described in the canon, you need to keep the gun aimed at your target. - Lascannons will be effective against pretty much anything at long range, but have a low rate of fire and can shoot only one shot before needing a recharge. They become more like sniper rifles like this. I think the Heavy Bolter will be in because of its effectiveness against infantry and how iconic it is, the Lascannon for being effective at long ranges and the Missile Launcher for being middle of the road (though I'm not sure if Flakk missiles will be in there. I am not sure about the other two: they are more narrow in their use and are less iconic than the other three. Nor am I sure on how any of these guns will work in the game: I am going by experience from the background, Dawn of War and Space Marine. What do you guys think?