But map design is a critical part, and, sadly, i dont believe in bE not failing critical parts anymore, so if its ever added expect SHITLOADS of melee. But gamemode is nice, i vote for it.
Yes that could work, also other modes when the campaing is more complete would be fine. For example, when you are about to get in the fortress a sabotaje map should pop-up. The objetive is to destroy a energy core to get down the shields of the fortress, and the attackers have limited lives.
Aye! It'd also be great to be able to play and not have to worry about destroying tanks. I don't know about you guys but I love playing with a certain loadout, but end up playing the anti-vehicle loadout instead because someone's gotta take out them transports.
With the latest twitch it doesnt seem like well get deathmatches, but we could still have the tug of war infantry battles!
I'd like to see this get taken back to something more traditional........ Like battling over a relic with a reverse CTF/Koth type game. Each team has a flag/banner at their base. Those teams must take said flag/banner and plant it on the relic location. They gain points over time for flag/banner on relic. The other team can remove flag/relic via melee attacks (kinda like cutting it down). Then other team can place their banner/flag. Look familiar? How about now?
Just please fix what's there before you add new shit, devs. Plssssss give me more than 10 fps on siege maps.