Here are some tears: I don't mourn or protest the nerfs, but I would like to point out that in its wake the orks are left with a mechanically worse autocannon and a worse PC version. With their equivalents being less in regards to HB, boltgun, frags and shields, as well as most melee weapons save the burny choppa, it's about time the devs take a look at the burny choppa and reduce its fire ailment from 30 to 5. Suppression also needs to go on the big shoota to complete the theme.
Dakka Deffgun still exists, still a HB equivalent It's no ToK but ToK is shit anyway because you have to take MoK. Good weapon. Interesting concept. Requirements too much of a disadvantage. Plasma Deffgun also still exists. Still suppresses. Shootas are on par with Bolters and fit design philosophy.. orks don't aim they use moar dakka. If you don't have a "good autocannon" now, join the club. LSM and Eldar don't even have an autocannon. LSM get grav Cannon and Eldar have tempest launcher. Completely different weapons. Oh yeah and GC and TL don't suppress. GC slows and TL screen shakes but neither bloom your cone of fire
The ace dakka has the exact same stats as the autocannon, the dakka deffgun is a direct equivalent to the HB, the plasma deffgun is still better than both the dakka deffgun and the HB, the shoota still has the same dps as a bolter while have a much higher RoF and, like, 40% more damage par magazine. Your "tears" as you call them are unjustified as the Orks still are the strongest faction stat wise. If one faction should complain it's the Eldar. A big shoota has roughly the same dps as a twin-linked shuriken catapult while having suppression, more damage per mag and less recoil. Add to that the fact that a fully equiped Dire avenger can't even reach the EHP of a naked shoota boy and you can guess who should cry. No you don't need a 100% tank build. A naked shoota/loota starts with 325ehp, a naked slugga starts with 345 ehp and the plasma cannon deals 380dmg on direct hit. You only need a little bit of toughness and/or health and you survive a direct hit.
Dakka deffgun has a slower turn rate than HB while firing. I practically have to throw my mouse to follow someone that is sprinting acrosss my field of fire. Shoota has less damage per shot but has a higher RoF which is how you get DPS. It also spreads more and has less effective range than a bolter. Big shoota has a wind up time and slows turn speed while firing.. They can aim down sights and slow themselves to a crawl (making them an easy target) to negate this. If you run into a big shoota up close don't do the strafe and shoot dance. Melee him. Even if he dbashes on reaction he cannot wind up the big shoota again before you're back on him. If you run into it at a distance treat it like a HB/DakkaDeff or SC. Especially if hes sitting behind cover. 140 toughness is not a "little" toughness.
Definition of "Exact": admitting of no deviation, precise, as opposed to approximate, strictly accurate or correct. They're equivalents to each other, but in no way the same. Asymmetrical balance? Well, HB does have a lower TTK, more precision and less recoil. A MC autocannon, costing the same, has less recoil and a lower TTK as well, but it falls out on SIPS. This makes them slightly better or slightly worse depending on where you're at (braced is better as an autocannon, running around ace dakka), but the HB vs dakka deffgun are far more apart.
No, shoota have higher burst dps, higher sustained dps and higher dps at 50m despite lower optimal range...Infact cqc barrel also provides higher dps at that range lower than regular shoota though.
The dakka deffgun and the heavy bolter do have the same dps. 380 for the HB and 378 for the deffgun. That's virtually the same. Admittedly I was wrong for the ace dakka and autocannon but it's still nowhere near a far worse version as it's been said. Quite the opposite. And I doubt it actually affects the TTK, seeing as the difference is less than 8% on a weapon that already kills most loadouts in 3 bodyshots, you'd have to be very unlucky for it to takes 1 more shot to kill. It's only a few points higher, not worth arguing about, they're about the same dps.
The Ace Dakka is pretty much a better CSM Autocannon, but it's a damn Unique, so it had better be. We have to pull it randomly out of a 12k Supply Box to get it, and it cannot be modded, ever. Uniques are supposed to be pretty great, because they're harder to get and can't be modded at all, but most Ork Uniques are joke weapons. The Ace Dakka and Burny Choppa, however, are not. The Rodeo Shoota is very situational. It's only good if your target is right in your face, or an Eldar (If you can't accurately hit your target, put the outcome in the hands of probability). Also, good luck on getting any actual kills with the Dakka Deffgun. There's no way you'll be able to out-shoot a deployed heavy bolter, even when deployed yourself. The fire is far too uncontrolled. Sure, it suppresses great, but people actually want weapons that can kill stuff, as much as people push the fact that it's supposed to be a team game. Tell me the truth here, does anyone want to be that guy that sits at the bottom of the team all the time, but make it so his buddies can assault positions and eliminate targets effectively? Sadly, no, in my experience. Especially when some random-ass guy can grab a Boltgun and just run around the map on his own, with no support, getting 30+ kills consistently.
1)Bolter 38/30m, 28/100m, 333.33rpm. 2)Shoota 28/20m, 19/100m, 480rpm dps at 20m 1)38x333.33/60=211 2)28x480/60=228 Only 8%, massive difference. dps at 30m 1)211 2)26.875x480/60=215 This one is smaller, but still an advantage... But surely if that is not worth arguing about i wouldnt want to hear about 0.1 spread difference(0.022m per 10m from target) on ads between the 2 after 2 seconds of fire as it matters even less.