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Gatekeepers Bastion

Discussion in 'Eldar' started by Klod, Oct 11, 2016.

  1. Klod Recruit

    Hi there, am I the only one out there thinking that the Gatekeepers Bastion should definitely be improved? What is the point of having a scope with such a spread? Make it a "stalker bolter-like" weapon, with high accuracy. Otherwise is completely useless
  2. THE NATHANIMAL EventHorizon Arkhona Vanguard

    Gatekeepers Squirtgun is worthless.....worthless I say!
  3. Tyranthius Tyranthius Well-Known Member

    Do not waste time with RTC weapons (UNLESS IT'S A PLASMA CANNON!).

    They're literally inferior to actual modded base weapons.

    Because someone thought that spending 15 bucks to get a shiny gun was smart and shouldn't be modded so it can at least compete...pay 2 look cool is more like pay 2 be inferior.
  4. Elemir Swiftblade Warriant Arkhona Vanguard

    I sold it a fair amount of time ago, along with the Torrent Launcher and somehow can still use them(should probably put a ticket in about that honestly, got the RTC back lol) but there is zero reason to use the GB. The weapon has neither the accuracy or the range to actually take advantage of the scope which is honestly upsetting, since the Shuriken Catapults should actually come standard with a scope but since the devs made them close range SMG's for some asinine reason it wouldn't make any sense to have them on the current ones. Oh and the worst part, it's missing the little biel tan symbol hanging from the barrel in the art.
    Sily likes this.
  5. Phyrak Phyrak Cipher

    Wouldn't mind it being a heavy damage single shot akin to the stalker bolter
  6. Briegrhui Dunedhel Active Member

    The sniper like thing we may get in hero ranger class, but we should have the option to have a DMR like DA weapon either through mods or through Req/RTC weapon variant. DAs are supposed to be some of the most adaptable/best infantry in the universe . This is not reflected in the current SMG only plus no real way of closing distance as a squad DA. We don't have a heavy wepaon suppression option since our heavies have to be right next to us to get in range so it might be nice to have a weapon or mod to make it into a burst ( with a faster cycle) and much more accurate. Wouldn't even have to change the damage as its not a sniper weapon just a suppression by actually hitting them before they can mellee us weapon to facilitate squad movement and playstyle.

    I assume that what the burst fire mode was intended for but the time between bursts is so laughable it makes it completely useless at any range. Make that fire mode a mod option with better accuracy, range and cycle speed while removing the option for full auto as balance. Only one or two DAs would carry it then becasue you need auto fire in CQB but it would make them play tight to their squad and incentivize a squad to have at least one and keep that player alive while throwing a little actually viable variance into the DA class that the current crop of named weapons just don't give.
    Sily likes this.
  7. Oh we had a DMR it was called Hunters Mark and the LSM cried foul now it is nerfed to the ground...

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