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Game Design Update - September 7, 2016

Discussion in 'General Discussion' started by BrentEllison, Sep 8, 2016.

  1. Redfingers Recruit

    Interesting, I didn't realize. Do you know when they said that? I think they only added the stats to the loadout screen on patch 21.

    That's a fair point.
    Deathmaw likes this.
  2. GreyNight ArtemK Arkhona Vanguard


    Yes, i am curious about that too. I am basing a lot of my judgements on them so i'd really like to know for sure myself
  3. NurgleBurger NurgleBurger Steam Early Access

    You say back peddling but nearly all of those showed the players dodge rolling. It hella easy for them to dodge if you attack the player head on if they know how to dodge effectively. To make it harder for them, you have mix it up a bit using dodge yourself and come in from the side or get behind them rather than spamming FA right in front of them.
  4. BrunoGrimaldi Mohax Active Member

    If thats the case then itys even more awful :(
    Though with short bursts catapults are as accurate as bolter, but lets leave this topic and switch to movement speed vs toughness and armor points balance of eldar :)
  5. Okay new patch but:

    What's wrong with TTK ???

    I die almost instant with loadout preset. It is almost OS...

    Stop, i understand what we are "naked" with no stuff... but still....
  6. Delgear Steam Early Access

    and why do melee tank killers still die in the explosion with no way to escape it and finish the tank ?
  7. Delgear Steam Early Access

    i dont see that working in a game with a 1-2 second ttl if you are getting shot in melee ....
  8. Lerdoc Katitof Well-Known Member

    You're supposed to jump away when vehicle starts to burn.
    If you stay and keep bashing, that is your own fault.
    Celestia likes this.
  9. We need some more details on what each type of crates can contain. "Rarity" level of the items they contain doesn't really tell much.
  10. Lerdoc Katitof Well-Known Member

    So, heavy bolters and equivalents were supposed to be changed vs vehicles.

    Did that meant buff for bE?

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