I have to disagree. Naturally, experienced players will have an advantage in these types of games. They know the maps, the subtleties, what builds are viable, and the hotspots of conflict. What we won't have is an impossible RNG barrier based on level or play time like you do in other games. For example, a level 45 could never hit a level 60 in World of Warcraft. Not even the most skilled player could overcome the "Miss Miss Miss Miss 1 damage Miss Miss Dodge" etc. F2P could certainly work, but there is the issue of queue times. Honestly, I'd like to see it happen if only to bolster the community.
There was an idea tossed around about Waaaagh weekends. They would work similarly to Steam Free Weekends, but they would happen twice a month and would only let people play Orks. I'm not sure you understand what a vertical and horizontal progression is.
For me is a big no no. Why? Because this game is already settled and it would take several months of balance to make all the orks more swarming. Sure, at first (like 1 year ago) I wanted the f2waaaagh! to be a thing. But for now if something needs to be free it should be the whole game and not just one faction that could cost us precious time.
Free 2 Waagh i doubt would work on Launch (Let alone a ton of other things that won't work at launch) I would really like it to be around at least a few months after release when everything is a bit more polished though.
Since matches have a hard cap of 20-25 players, there really isn't a "swarm" just a larger player pool. It would really only result in more matches against orks (and possibly longer queue times to play as orks).
Sure are a lot of marine players salivating at the thought of taking 2 or 3 orks at the same time down solo. Please try better to hide your egoboner. Having half the ork population being cannon fodder would not benefit the game. Or mate you would like space marine scouts, chaos cultists, and eldar guardians also added to the game. Since marines are the most popular, YOUR team can deal with losing 4/5 times. Do you still like the "freemium " experience now that it affects you?
He's talking about the ease in which the publishers of F2P games can slip into a pay to win or worthless and time-wasting grind. Plenty of games can survive without pandering to F2P junkies, considering there's nothing tying them to the game for any period of time. More than that, if you were him, you'd want to punch the guy cherry-picking quotes and providing nothing to the conversation.
Maybe instead of quoting 7 words of my post, you could post the whole thing. I don't expect that from a troll though.