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For gods sake fix orks!

Discussion in 'General Discussion' started by Destroya, Sep 16, 2016.

  1. Just look at the map. Every faction is beating us soundly, chaos has 3/4 of the map.

    Ork melee hop is about 1 foot, you can backpedal and be safe forever.
    Ork spread is 2x worse as the next faction. So many many teamkills trying to rescue a team mate from an unwinnable fight.
    The starting gear is a joke. When launch comes around we wont be winning fortress maps for a week. In fact I would prefer it if harkus was down for the first month.
    Our waagh mechanic, that we are suposedly balanced around, rarely if ever goes off. You know it does not work, and there isnt time to do anything. How are we suposed to make a showing?
    Most of our stuff by default has no mods, hell our BASIC klaw, probably the most iconic and important weapon in our arsenal, is still out of action. What can we do?

    You cannot present the orks to the public like this. You are showing a 2017 car an an auto show, but you forgot to put on the body panels before you brought it....also the engine.
  2. Galen Galen Arkhona Vanguard

    +1 #makeorksgreat...for once:confused:
  3. Gregor Thonius Curator

    Yep, starters absolytly horibad. Zipgun? Really?
  4. The melee issue at this point is totally unsat. I made a feedback video about 3 to 4 weeks ago showing how Ork fast attack, evade attack and lunge attack ranges are totally broken.
  5. Haha they patched it and the map is back to neutral. I wonder why.
  6. 'EadThwacka Im_a_Turtle Arkhona Vanguard

    "Come join da orks! We help other factions level up fastah!"
    Hotab and Njord-Halfhand like this.

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