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Firing Doesn't Interrupt Reload, Was the Change Really needed?

Discussion in 'General Discussion' started by BaronXIII, Apr 12, 2017.


  1. Orks shouldn't even have to reload if they believe their weapon has ammo... "dakka dakka buff" anyone?
    Thraxus likes this.
  2. BaronXIII Arkhona Vanguard

    I can go with that.
    Njord-Halfhand likes this.
  3. Man, I hope this prevents the really annoying "trying to shoot the kannon just before the reload finishes resets the reload entirely" garbage.
  4. Ilseum Ilseum Ordinate

    Yss I think they wanted to fix this kind of problems and not nerf ranged. There could have been another way like some other games do this. They just let the reload be finished before the visual indicator (circle) tells you the reload is done, because most people shoot a bit to early.
  5. Shiani Brujah Preacher

    There aren't many games that implement partial-mag mechanics. America's Army is the only one I can think of off the top of my head.
  6. I like the idea once the reload has been started you can't fire till its been completed. But is able to be interrupted. Also would like to be able to reload whilst moving not just a stationery animation. All soldiers are taught when to change a magazine even on the move in a fire fight.
  7. Obsidian Obsidian Confessor

    This. And probably even further: count ammo in clips. Reload = every ammo left in clip to waste.
  8. Chewdakka Regz First Blood!

    All of you RL boffins also need to remember that if you reload part way through a magazine there will still be a round in the chamber. You dont need to be a soldier to know that.

    If you want games to be the same as RL then understand fully what happens in RL is all I am trying to say.
  9. Rathael Rathael Arkhona Vanguard

    Gotta commit fully to that reload or swap to pistol.

    More tactical decisions mid-combat is definitely a good thing, regardless of the melee vs ranged debate.

    This will apply to melee class pistols as well.
  10. Avlaen Avlaen Arkhona Vanguard

    Except it can be bypassed by tapping sprint, this change does nothing.

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