http://www.ign.com/articles/2016/10/05/warhammer-40000-eternal-crusade-review Eldar are a little too good at everything, as they can attack faster and their lithe frames make them harder to target. Ranged combat all around seems intentionally weak and inaccurate in order to make melee shine, often leaving bullets on smaller weapons feeling as effective as softballs in comparison. Meanwhile, the poor Orks feel underpowered at everything (although I loved how players tend to chat in ork-speak during matches). ork-speak makes everything better.
We hardly wished we didn't know ye. Gentlemen, if even IGN are saying bad things. We're worse off than I already thought. It has been a privilege to waste my money with all of you. Emperor keep you...unless you're a fucking heretic or goddamn xenos. Then please go die somewhere in whatever manner is most painful at the time.
" I'll admit, though, that a lock-on ability makes melee almost stupidly easy, but it's especially fun to play as a class like the Wolf Priest, which can fly across parts of the map and swoop down to slice up gunners dishing out annoying suppression fire." Well I'll be darned, Wolf Priests can fly.