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Enough secrecy-stats for the master crafted/ded shiney weapons are needed.

Discussion in 'General Discussion' started by Destroya, Oct 12, 2016.

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Is it long overdue that the master crafted weapons stats stop being hidden?

  1. Yes

  2. No

Results are only viewable after voting.
  1. Kaldor Draigo Kaldor-Draigo Well-Known Member

    There are instances of it being shown (the color of the changed stat changes) but I've only ever seen it on two items. The fact is that system is either broken or not implemented for most items.
  2. I have a theory, maybe the gun does nothing extra but we all just think it does.
    AddyRedrum likes this.
  3. Kaldor Draigo Kaldor-Draigo Well-Known Member

    Brent said in the last twitch that they would clearly mark which items are 'skins' (Alt) and which are not. Mastercrafted is clearly not meant to be an Alt since it is a higher LP version of the base item. Therefore it should offer some reasonable advantage to justify its additional LP cost. Or else why use it? It isn't shiny-er, it isn't better and it costs me goddamn loadout points!
    Braken and Rokdakgut-rippa like this.
  4. Farris Farris First Blood!

    Master Crafted Bolter has a whooping 0,04 Less Horizontal spread. (it's listed)
    Which is not noticeable at all, and in turn not worth 100 LP more to equip.

    Master Crafted stuff should logically be slightly better than the standard stuff, stats-wise. (But logic doesn't seem to apply to EC so far :/ )

    ¯\_(ツ)_/¯
  5. 1337Cammy 1337Cammy Steam Early Access

    If you don't feel a benefitial different for yourself, I assume those 100LP aren't worth it.
    JuanValjuan1066 likes this.
  6. Solblind Solblind Well-Known Member

    Has anyone noticed if the master craft melee weapons have more durability? Mastercrafted Power Sword is only 80 LP more than the normal one, could be worth the points if it didn't break so easily.
  7. Fiesty_Won Fiesty_Won First Blood!


    I have no problem with the actual value of the stat not being listed. But, I'd really like some fun obvious hints as to what the bonus stat is.

    Example:
    Deadly Spiked Choppa

    A choppa said to be riddled with the spikes from Gork's own cod piece armor. Any ork will recognize its bite when hacked into an iron gob and will leave the unfortunate with a gash too large to suture.

    So, said choppa would have high penetration with any damage done irreversible by medics. Essentially it is a weapon that bypasses any healing buffs. Supply caches and vehicles of course can heal up the unfortunate one.

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