Background Image

Eldar Weaponry?

Discussion in 'Eldar' started by Dyne, Aug 2, 2015.

  1. DJPenguin DJPenguin Cardinal

    Yeah, I'm sure the long-confirmed faction leader Jain Zar won't be in this game..
    Grigdusher and Murtag like this.
  2. Murtag Murtag Cipher

    I think you might need to do a little more research. There's a list of classes we get at launch. Warp Spiders aren't on it but Jain Zar is the faction leader.
  3. Grigdusher Grigdusher Arch-Cardinal

    I don't envy eldar player: a banshee screaming constantly on the vox channell.
  4. Karasu Karasu Cipher

    oh sry my bad cool jain zar is in but boo no warp spiders humm i wonder if they could be added at a later date along with parts of the other factions?
  5. Murtag Murtag Cipher

    They're a possibility but their warp jumping presents some problems for the devs
  6. Karasu Karasu Cipher

    also could someone point me to the post with the confirmed heroes in it, I would be most appreciative..
  7. Murtag Murtag Cipher

    The confirmed classes or the one confirming Jain Zar?
  8. Joram Joram Well-Known Member

    Just in case, Jain Zarr won't be a playable character... Confirmed heroes are Autarchs (already on the store) and Farseers (always ussd as example when talking about eldar heroes).
  9. DJPenguin DJPenguin Cardinal

    I have no doubts of Warp Spiders eventually being implemented. I think the bigger hurdle than properly implementing teleporting mechanics is carefully choosing the other 3 faction class types which needless to say will be asymmetrically balanced like apoth/sorc.
  10. Diasaffected member Norm Well-Known Member

    I can see the main problem with Warp Spiders is them being a bit OP in a shooter setting. They maybe implemented as a sort of sub-elite having a long cool down bettween spawns. So you would have access to them for a big push but the warhost wouldn't be able to spam them.
    Equivalents could be:
    Deep strike assault terminators for mehrines (they would only teleport once remember).
    Bloodletters/horrors/insertdaemonhere via a timed warp portal for naughty mehrines.
    A weirdboy mass teleport ability that has a usage cap between 4-10 teleports before it goes spectacularly and hilariously wrong.

    I know these represent a lot of work and will all have their problems, but my main points are about thinking laterally with regards to equivalence and not underestimating the impact of teleporting troops in a shooter.

Share This Page